PCN: "You know there is a little friendly competition going around here in the gaming industry. Okay I lied a little, EA actually wants Call of Duty dead or in their hands. Yes the leading shooter (on consoles at least) is finally starting to heat up some competition. To take back control and win over shooter fans EA has made the weapon of choice to be Battlefield. However, EA doesn’t realize they actually have way more suitable titles under their belt to take that shot."
Do you remember what gaming was like before Fortnite entered the gaming space? One of the biggest arguments was about loot boxes. Now we have conversations about crossovers, battle passes, and community outreach.
Idk. Loot boxes did disappear and battle passes and in game purchases are all cosmetic. We get free weapons and maps post launch, any gameplay affecting content. I could care less about all the cosmetics.
I absolutely hated the days where weapons were locked behind a less than 1% chance lootbox pull where it'd take 5+ hours to have enough tokens to do a single pull and lazy remastered/remake maps cost you $15 each wave or $50 for the season pass that you didn't know what you'd get and these maps were only available to those that bought it so you get a smaller pool of players match with.
Call of duty can simply not copy the bad aspects of Fortnite? Or is that too out of this world? Like COD, a realistic shooter-just HAD to have Nicki Minaj running around? Or super heroes?
I prefer the battle passes with free maps than the $50 season pass that divided the community. I definitely feel that Fortnite had some influence on CoD having loot boxes with Blackout being introduced in 2018 with Black Ops 4.
Actually Fortnite bullshit ruined Unreal Tournament. Epic are sellouts and I will never have that shitty store on my PC, fuck them and that shit bag Tim Sweeney. At least the community keeps the games alive, I still play UT2004.
The Black Ops Gulf War leaks continue with a list of weapon descriptions giving more info on what you can expect from new and returning weapons.
Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.
Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash
Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.
I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.
Black was a great game
Maybe EA could give Black to Insomniac?
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ANYBODY that has played Criterion's fps Black KNOWS MW2 robbed those blind. There is so many similarities between the two.
None of that matters as EA ruined that franchise and broke up the team that made the game.
Fast forward to today and Bodycount( http://youtu.be/v7BOc1nxDoI ) is being called the spiritual successor to Black as one of the creative leads on Black, Stuart Black, help developed the title. He left in October 2010 to head up another FPS using Cry3 as it's game engine...expect big things from that title. Bodycount is out in late August.
Black came out in 2005 at the end of the last gen. Unfortunately, it didn't have a multi-player but if you have an xbox 360 ( came out on PS2/xbox 1 ), it's backwards compatible and of course FREE backwards compatible on 360. I believe it's also available to download off of XBL.
I thought Black was a breakthrough game with incredible graphics for the time. The game used Criterion's own engine that had powered the Burnout series and was sold as middleware for a host of games like Battlefield 2 and Crackdown among others.
For those that missed it, it still presents a lot of fun and the soundtrack and in game sound effects is second to none. Here's a peak at some of the action...
http://youtu.be/d-5_84JsjxE
One of my favorite title's EVER and one of the most over look title's as well.
Black was a pretty good game, but it had a major gameplay flaw. NO JUMP BUTTON, WTF was that all about? I remember being super frustrated that something so standard was left out of a game where a jump button could save countless seconds and tries by being able to jump over object opposed to walking around them. I wouldn't mind seeing a part 2 though given that I love Criterion games as a developer, but I hope they add a jump button this time.
Killzone2 was pretty much Black2. From level design to weapons to death animations it was all taken from Black.