It’s sad to see something you’ve grown up with and loved slowly vanish into obscurity. It’s worse seeing it replaced with hideous glistening monstrosities, squatting immovably in its place like a giant plastic turd, grinning smugly at you.
I’m referring (of course) to the demise of Real Time Strategy games, or at least how they were in their old form. The glory days of watching your harvester dump 700 credits of Tiberium into your silos, just 100 away from your next Medium Tank; the days of sending units to mend your buildings which were burning forever because some blocky men had hit them repeatedly with a sword; strange, nonsensical research trees and dodgy path finding which would cause your entire attack force to get stuck in odd bends. Those were the days… right?