Dana from Game North shares her first-hand experience with the inFamous 2 demo. The Sony PlayStation Holiday Preview took place on October 5th at the Sony Centre in Toronto, Canada. Check out the full article for video footage of the demo.
From the article:
"inFamous 2 isn’t a game I would normally play at home, but the people I watched playing the demo seemed to be enjoying themselves. You once again assume the role of Cole McGrath, and at the start of this demo I found myself surrounded by swamp monsters. The swamp monsters were dispatched (and slowly, in my case) by Cole’s fists, and once I was finished beating everything to a pulp, I was instructed to follow a white limo."
A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.
I hope this is one of those patents that never comes to fruition.
I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons
I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.
Take my social security and bank account numbers too! Here’s a picture of my wife and our address.
At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath
I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.
Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Best reason to own a PS3 Hands down.
is there are about a whole list of games why to own a ps3 and i really cant wait for infamous 2
I really want to see this game branch out in terms of gameplay. Melee looks great, but their needs to be more moves and more enemy variety. Also more weapons, we've seen the lightning rod thing, we need more! Its nice to see that telekinesis type move, we need more of those moves which give a "wow factor". Id also like to see more variety in missions, there were lots in the first game but by the end you do each type way too many times. If they deliver on these things, itll be GOTY
IMO: I dont like the "electric sword thingy", the way he swings and such. Ive always loved beating people up with my own two "electric" hands. Thats kinda the only thing I didnt like in the demo, I wish they would comeback to fistfighting and just create more interesting and mindblowing combos.
The hand to hand combat feels faster and more reliable than the first game.The only downside is the brutal,fun finishers seem too few in number.It also make sense he'd augment his powers with a weapon like this.