150°

Critical Gamer: Killzone 3 in 3D with Move Hands-on

Critical Gamer writes: With Killzone 3 I popped both my 3D and PlayStation Move cherry. As with most firsts, there was a lot of fumbling and nervous laughter and ultimately, it was a mixed bag. I have never been a big fan of motion controls as I feel they are rarely used to great effect, and Killzone 3 did little to convince me otherwise. It felt tacked-on to what otherwise seemed like a solid continuation of what was achieved by the first two KZ games. With my crosshairs flying all over the screen I had difficulty in maintaining a steady aim, and turning corners was far more difficult and time consuming than it should have been.

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criticalgamer.co.uk
scruffy_bear5000d ago

3D sounds awesome need to get a 3D tv now tho :(

ozps35000d ago (Edited 5000d ago )

Can't wait, kz2 is my fav fps, followed by mag. Looking forward to medal of honour to fill the gap till kz3 arrives.

RememberThe3575000d ago

I think I'm with you on that. I'm still waiting to get my hands on Reach cuz my 360 is broken but my homey is about to bring over his 360 this week end and let me play that.

Since I wont have a Halo to hold me over I think MOH will have to do it unless I get sucked in by the COD hype.

paintsville4998d ago

Sony pushing 3d this early really doesn't make any sense. In order for you to take advantage of this you'll need to invest in a 3d tv and the glasses to go with it. That's a pretty big investment for the average gamer.

Cubes5000d ago

Yeah 3D looks pretty cool for gaming. Can't see me getting a 3D TV for quite a while though.

scruffy_bear5000d ago

Thats the problem with 3D tv's most people have just upgraded to HDTV

eggbert5000d ago

a TV from the 90's, it's like sub-sub-hd. only input it has is an RC switch.

I just have my PC hooked up to my PC monitor instead, its 720p so I can actually READ the text in the HD games.

jjohan354999d ago

Everyone I know has recently upgraded their TV to 1080p within the last 2 years. Nobody is willing to upgrade their TV within the next 2 years.

Not sure why TV manufacturers can't sell the emitter standalone that can work on non-3D TVs. That way you can add 3D to any current HDTV.

Socomer 19795000d ago

The rest will have to sit on the sidelines and wait it out. Playstation 3 is a luxourious pastime hobby.

Close_Second5000d ago

...I am still unconvinced with it being used with FPS/TPS games. The footage for SOCOM4 and K3 looks brilliant however.

MadMan005000d ago ShowReplies(2)
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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar387d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor387d ago

Can’t wait for their next franchise

SullysCigar387d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg387d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149387d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138387d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim387d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC387d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138387d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle387d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76387d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 387d ago
REDGUM387d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730387d ago (Edited 387d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger387d ago

thank you fps lover, I'm with you

talocaca387d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy387d ago (Edited 387d ago )

Kinda wish they move on from Horizon tbh.

potatoseal387d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright387d ago

There were rumours that they were working on a Socom reboot.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar991d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal991d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein991d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k991d ago (Edited 991d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH992d ago

It failed because it sucked plain and simple.

LOGICWINS992d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH992d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721992d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever992d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar991d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 991d ago
LordoftheCritics992d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH992d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos992d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils991d ago

Kinect should be kept as media interactive features.

LordoftheCritics992d ago (Edited 992d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

992d ago
SPEAKxTHExTRUTH992d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein991d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr992d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721992d ago

Wait you can play Dead Space with the Move?? I need it

Orchard992d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb992d ago (Edited 992d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH992d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever992d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr991d ago (Edited 991d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 991d ago
Vanfernal992d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH992d ago (Edited 992d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal991d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH992d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin991d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

991d ago
+ Show (5) more repliesLast reply 991d ago
Godmars290992d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo991d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC991d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy992d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa992d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins992d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos992d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

992d ago Replies(2)
yeahokwhatever992d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC992d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever992d ago

There were plenty of games and I'm glad that not every game became a Move game.

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