530°

Why Sony Dropped Speaker and Analog From Move Controller

Thesixthaxis reports: Speaking in the comments section of a demonstration of Move’s tech on the PlayStation Blog, Anton Mikhailov of Move’s research and development department has revealed why PlayStation Move doesn’t come with built-in speaker functionality or an analog stick, and candidly discussed the Nav Controller and why it doesn’t have any motion control.

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thesixthaxis.com
Jdoki5024d ago

Yup, sounds about right from the article.

But I do agree that that having an analogue on the main Move controller wouldn't be that great

mikeslemonade5024d ago

There's gotta be a way to have two move controllers and a DS3 together. Attach two move controllers underneath the DS3 controller, and when the game permits you to use the two move controllers you can detach them and use them.

BryanBegins5024d ago (Edited 5024d ago )

@Jdoki: Why? Having a stick would allow you to use two moves AND control your character (i.e: not only on-rail). That makes no sense to me that Sony cut this option. And it would be quite comfortable, it's like the nunchuk. I have no problem usin the stick why moving the nunchuk.

I still see that as a missed opportunity to have the ultimate motion controller. Although not a big one since the games using two moves AND requiring that you control your character (his movements) would be rare.

5024d ago
darkdoom30005024d ago

I agree about their reason for dropping the analouge. Have you tried playing ratchet and clank, using the tornado weapon?

You have to control ratchet using the analog; but at the same time tilt the controller. It's so hard to use.

hesido5024d ago

No, it would be great, it is indeed a missed opportunity. Buying two move controllers would buy you the entire Move experience. For basic two player games, and hardcore games that will have the left move work as navigation controller on steroid.. I understand making moves with your arm and trying to control analogue would be very hard, but you don't need to "waggle" with your left hand while controlling it. Two controllers in your hand would be enough for every game.

+ Show (3) more repliesLast reply 5024d ago
sinncross5024d ago

Cut costs indeed and the move is priced attractively.

Also, you dont need the built in speaker when the PS Eye can be used for speech: indeed some ppl use the PS Eye as a mic.

Though I am surprised that the Nav controller did not at least get Sixaxis support.

Sure the motion controller is just the Move but if you held the DS3 in your other hand a game could have made use with basic sixaxix support to compliment the full motion control from the Move.

Jeff2575024d ago

The Nav controller does have sixaxis support. It has been stated that it has the same capabilities motion wise as a DS3. That is why for some people they may not get a nav controller but can still play the agme as intended with a DS3.

IdleLeeSiuLung5024d ago (Edited 5024d ago )

Price attractively? It was dumbed down for cost by $ony!

I was told only M$ did that here on n4g!!!

Trebius5024d ago

...ur an idiot...

On Topic: Everyone cuts costs, especially when it's little things like this that arent really needed.

When things get cut from a project for cost issues, they cut whatever it is that they feel is unnecessary, just like the processor was cut from Kinect.

In the end, the product stays practically the same, and everyone's happy.

badz1495024d ago

I did't know wiimotes have color-changing LEDs. oh yeah...they DON'T!! plus, it still needs the motion+ to get 1:1 tracking matching the MOVE! If you think of Sony like THAT, what do you think about Nintendo selling last gen hardware this gen at profits from day 1?? or M$ selling propriety hardwares at rip-off prices like their wi-fi dongle and HDD? I guess you can live with those, right? why the fvck can you do exactly that with Sony? oh yeah...Kinect cost $150!! bummer!!

Trebius5024d ago

Its funny how third party companies are making move peripherals and are allowed to make their own version of the DS3 if they want, or HDMI wires, or hard drives, or mouse, or keyboard, or bluetooth headset, anything!

But M$ dont allow ANYONE to make ANYTHING for the 360 cause that would mean they cant monopolize their own products and hike the prices.

RageAgainstTheMShine5024d ago

could have been better if the Nav has at least SIXAXIS motion

Dr. Marks once stated that the T button since its analog, can be used for navigating 3D space by pressing on it while your character moves to where ever direction the Move controller is pointing at...

this will be a good replacement option for the Navigation controller.

using a Move controller as a mic? hmn interesting but you have the PSEye or Blueetooth headset for that so its not very important...
speakers on Move... cool feature but you have your TV speakers

badz1495024d ago

I know, right? propriety my ass! I pity those who were banned just because they used their own cheap HDD for the 360 but M$ banned them like they're pirates!

Boody-Bandit5024d ago (Edited 5024d ago )

Don't blame Idle too much. He suffers from severe case hypocrisy and paranoia derived from being bent over the table at every turn constantly having to shell out money for over priced perps and online gaming for a console that is here today and dead tomorrow. Do you have any idea what constant flashing red lights do to your mind? It's a wonder he can form a coherent thought at all. So please take it easy on him.

Megaman42xX5023d ago

"Its funny how third party companies are making move peripherals and are allowed to make their own version of the DS3 if they want, or HDMI wires, or hard drives, or mouse, or keyboard, or bluetooth headset, anything!

But M$ dont allow ANYONE to make ANYTHING for the 360 cause that would mean they cant monopolize their own products and hike the prices. "

Almost everything you said can be used in reverse... Right now I'm able to use a voip headset that isn't made by microsoft at all. I can plug in any usb drive (as long as it's in FAT32 format) to store media/memory. I'm using a non-microsoft headset. I can use a wired usb keyboard. If it's any consolation I'm using a normal 360 controller.

And could someone explain how the ps3 doesn't have its own proprietary hdd? I thought it did.

+ Show (6) more repliesLast reply 5023d ago
Christopher5024d ago

I do believe they need to stop taking jabs at the competition. It seems a bit immature, even if it is true. I think they should focus on showing how much Move can do after release through proper marketing.

badz1495024d ago

have you actually read the article before commenting? Anton didn't mention about competition unless asked to but there's no jabbing or what so ever. the article is solely about why the MOVE is the way it is, not more than that!

Christopher5024d ago (Edited 5024d ago )

@badz149: Might want to take your own advice.

From the article: "The Blog also found time for a few cheeky digs at the competition, or at least that’s how it read to us. “You’ll notice that Anton was comfortably sitting on a couch when using the PlayStation Move controller,” it said. “These aren’t gesture triggering animations, folks, but true 1:1 gameplay.”"

If you don't see that as some additional quips against Kinect, then you're fairly ignorant on the topic.

Qui-Gon Jim5024d ago

I mean, one time Mikhailov was asked about Kinect and his response was basically "Yeah, we worked with that technology and ran into walls with the possibilities. If Microsoft figures out a way around that, good for them, but I haven't seen any indications that they have" (paraphrased).

It was in HipHopGamer's interview with him. Pretty good interview, actually, but i don't have time to look for a link.

gintoki7775024d ago

Do not let the appearance fool you the move is a highly dangerous object. Sony has been recently working with the governments around the world and to increase the use of healthcare especially in U.S., Japan, and Europe that glowing ball is a explosive device. The Move will operate for about 8-9 months before it explodes resulting in the possible loss of a hand or even death depending on length from head.

You have been warned....

Gilliand5024d ago

Was that supposed to be funny or just to make you look dumb?

NeoBasch5024d ago

Because it's gaudy? I mean, if it's anything like the Wii's, it won't be long before I want to kill somebody; anybody, just so I can shut that thing up. Anybody here remember Red Steel? Ever since, I've been hoping to avoid speakers at all cost.

Consoldtobots5024d ago

does anyone know if the move controllers will have rumble support?

+ Show (3) more repliesLast reply 5023d ago
MGRogue20175024d ago ShowReplies(2)
danmachine5024d ago

controller does have motion...

stuna15024d ago (Edited 5024d ago )

That is what he is referring when he speaks of the accelerometers and gyros in the nav controller

EDIT: My bad I misread the article, but an earlier article did say that it would operate just like an six axis controller. bubble up on my mistake.

Qui-Gon Jim5024d ago

i haven't seen any comments that the navigator will work just like a dualshock, but I have seen it the other way around. The dualshock can be substituted for the Navigator.

Jdoki5024d ago

Doesn't sound like it from the article, which is odd. I assumed it had similar function to the Nunchuk or SIXAXIS.

jerethdagryphon5024d ago

nav doest have motion from what ican tell

its not needed though nav is for navigating move is for moving makes sense

Motorola5024d ago

i think it should cuz the DS3 does...I dont see why it shudnt

Trroy5024d ago (Edited 5024d ago )

The DS3 would go flying out of people's hands, if Motion control games asked people to wave the Nav controller/DS3 around.

I would wager that Sony disallows use of the motion controls in the DS3 when its coupled with the Move, and they aren't present in the Nav controller, for that reason.

exnihilonihilfit5024d ago

DS3's don't go flying out of people's hands now. Having a gyroscope in the controller wouldn't even make it all that useful for thing like waving wildly, just for position and orientation tracking.

Double Toasted5024d ago (Edited 5024d ago )

Only Sony is allowed to remove capabilities from their motion controlled devices....Chuch!

My name is Sony...deepthroat me...chuch!

You guys are such losers and...are...beneath me...chuch!

Terarmzar5024d ago

It still cost less than that garbage your trying to refer to and besides at least move works correctly

Jeff2575024d ago (Edited 5024d ago )

Well that is because they didnt promise any features for Move that needed those specific designs. Instead they wanted to get out something that works and that is in a price range people will pay for. MS however promised a lot of things that Natal could do but took out extra hardware that would have made it possible. With that hardware removed they renamed it Kinect and it now unfortunately wont be as fully featured as earlier promised.

Jdoki5024d ago

You mean remove features they never announced in the first place? Oh yeah! /s

MysticStrummer5024d ago

Microsoft removed precision and potential from their motion controller, but you'll buy it anyway. Who is deep throating who?

Qui-Gon Jim5024d ago

There's a difference between cutting costs by removing minor or redundant features, and cutting corners by reducing capabilities to a point that it doesn't work as well as promised.

+ Show (2) more repliesLast reply 5024d ago
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190°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

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theloadout.com
mandf19h ago

lol acting like it’s equivalent to ms numbers

Mr Logic19h ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv7219h ago(Edited 18h ago)

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop15h ago

That's not the "gotcha" you think it is Darth.

darthv7214h ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander197213h ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

fr0sty7h ago

MS started lumping gold subscribers in with those GP numbers... keep in mind.

+ Show (2) more repliesLast reply 7h ago
shinoff218318h ago(Edited 17h ago)

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv7217h ago(Edited 17h ago)

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje17h ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg16h ago(Edited 16h ago)

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils11h ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick15h ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb11h ago(Edited 11h ago)

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz8h ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.

DivineHand1257h ago

Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.

My subscription will lapse next month and it will stay that way until further notice.

KevtheDuff4h ago

There were savings on subs and controllers here in the UK? I bought a controller yesterday in the sale..
It would be weird if those deals were not in other territories too?

300°

Sony Says The PS5 Is Its “Most Profitable Generation To-Date"

During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”

It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.

Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.

ApocalypseShadow2d ago (Edited 2d ago )

I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.

Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?

jznrpg2d ago (Edited 2d ago )

I want RPGs for PSVR2! Good ones of course

shinoff21832d ago

If it had some rpgs I would buy right fking now. It looks dope and alot of fun, but it's biggest game resident evil 4(maybe) I've got no interest in. I'm not a fan of racing games, even with that metro game coming i was never much into that series. Rpgs would be fantastic.

MrNinosan2d ago

Lemme know if ya wanna play some Zenith 🙌
Bought it at release, but haven't played it more than 1-2 hours but for sure on my "todo list".

Cacabunga2d ago

Normal when they released mostly cross gen games so far. That’s a lot of money saved..
We haven’t seen what PS5 can do yet. 4years in and PS4 games still look great to me. The gen leap isn’t quite there yet.

--Onilink--2d ago

The interesting metric for me is the $106billion in operating income/profit (not sales as mentioned in the article) reaching the same as the PS4 did with only half the consoles sold.

In particular because they all are supposed to be making the most per hardware sold after a few years when manufacturing costs are down.

So even putting inflation aside(and the higher console price), it is interesting that they could reach PS4 $ with just half the consoles sold.

Maybe there is more to the metric thats whats seen at face value, but they have clearly been making a lot more money than before on the software side (with also less games released I suppose, given its only been half the generation so far)

VersusDMC2d ago

The bulk of the money has to be coming from the 30% cut on all games and microtransactions. Especially on all the free to play juggernauts like genshin, apex, fortnight, etc.

--Onilink--2d ago (Edited 2d ago )

@Versus

They are definitely making a lot on that for sure (which the $70 price increase factors into as well), but its not like many of those games werent around for the PS4 too.

They might be counting the gen as a whole and not just PS5 itself (so extra profit from PC sales, whatever that may be)

PS+ price increase and different tiers probably amount to part of that too.

But in general, its still quite a surprising metric. Half the time, half the consoles sold, less first party games released so far and still already making more of a profit than last gen is quite something, and as mentioned, there is probably more to it that we dont know, after all, since we are talking about operating income, all the expenses they have also factor into it, so it is also possible that they have found ways to significantly reduce that + all the means of increased revenue that appear to be factoring into the equation

All in all, just an interesting situation from a business perspective

porkChop2d ago

It's for the whole generation, so it would likely be including PC. They also make much more profit on digital sales vs retail, and digital is far more prominent these days. The generation also started at the height of COVID when everyone was home, spending far more money on gaming/hobbies. It makes a lot of sense for this gen to be more profitable.

Abnor_Mal2d ago

This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.

Hofstaderman2d ago (Edited 2d ago )

Obscurely, those trolls or troll will not show in these articles as the truth is contradictory to his or their orchard-sized daily dose of copium and hopium.

Tacoboto2d ago

Or... They're intentionally trolling you guys specifically. Because they know it upsets you so easily.

Name-dropping Orchard, after this many months? How long has it been and he's still in your thoughts?

Elda2d ago (Edited 2d ago )

I'm quite sure the individual is reading these positive comments downvoting & seething at the same time. Edit: It just downvoted my comment...lol!!

Hofstaderman2d ago

No I'm entertained by this individual. I love unhinged people, they are so interesting lol.

repsahj2d ago

Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.

JackBNimble1d 13h ago

That happens when half of your games are cross platform. I'm still waiting to see what the ps5 is capable of, because they sure haven't pushed any limits.

And where are all these ps5 exclusive games?

sagapo2d ago

Not really surprised as Sony barely has any competition at the moment.

Show all comments (47)
150°

Sony CEO says although AI "has been used for creation," it's "not a substitute for human creativity"

"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.

Read Full Story >>
gamesradar.com
1nsomniac8d ago (Edited 8d ago )

...not yet but 100% within the next 10 years!

..Then Sony will use it like the drop of a hat. They're no different to the others.

isarai8d ago (Edited 8d ago )

They used to be 😞 sure it was always a business, and money's always the priority, but they used to have a very strong stance on supporting artists and creativity. "Dont f#@k with the artist" was a phrase they touted a few times back in the ps1-ps3 era, a philosophy carried over from their music branch PlayStation was created from. It's not COMPLETELY gone, but it's barely there compared to what it was back then, i just want them to return to that.

Eonjay7d ago (Edited 7d ago )

I am highly encouraged by their statement about human creativity. "Dont f#@k with the artist" is exactly what they are saying. But at the same time, I don't think people understand that Sony is a corporation. If they don't realize growth, they don't get to exist. When you say 'Sony', you are talking about a bunch of investors. To speak about them any other way is a illogical and incorrect. They haven't changed. They have been a group of investors since they became a public business.

isarai8d ago

Ugh, i really wish people would stop gambling people's livelihoods by turning a project/game into their political soapbox. Im all for statements and having your own opinion, but there's more people working on this than just druckman, ham fisting your political beliefs onto just seems inconsiderate for everyone elses job security when it can result in a failure due to people avoiding it for that reason.

I play games for escape, im so tired of nearly every AAA game blatantly dragging real world issues to shove in my face when I'm trying to take a break from it all. They don't even bother to be subtle about it, quite the opposite, it's blasted and force fed to you and it's just getting exhausting

Einhander19727d ago

People are taking a whole interview and cutting it down to clips that make him look bad and take what he actually was saying out of context. For example he also said things like this AI has "ethical issues we need to address"

-Foxtrot7d ago

@Einhander

Why defend him at this point?

It’s not taking things out of context, he said what he said.

Old ND would never talk about soulless AI taking over so many creative things they are well known for. The whole “ethical issues” is just a good PR spin people who push this crap fall back on to make their statements not seem as bad. So many AI lovers do this.

AI has no place is so many creative based things.

Einhander19727d ago

Well yeah, because everyone else is using it so they need to stay competitive. It's the same as paid online, they didn't want to go that route but their competition was making so much money they needed to add paid online just to keep up.

RaiderNation7d ago (Edited 7d ago )

AI will never replace humans in game development in terms of conceptualizing new games. Humans still need to come up with the ideas and what they want to implement. However much of the day to day menial coding could be AI driven to reduce production time and team size. I could also see AI being used for bug testing/optimization that could lead to better quality games at launch. I'm actually very optimistic about how AI can positively impact game development.

+ Show (1) more replyLast reply 7d ago
XiNatsuDragnel8d ago

Good statement but hopefully this holds up

NotoriousWhiz7d ago

People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.

It's not about replacing human labor. It's about making human labor easier.

Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.

15 years later and I still have 20/20 vision.

Eonjay7d ago

AI in and of itself is not a 'bad'. Money is bad. Money is evil, and corporations will do whatever they can to get more of it. They will find ways to implement AI to replace as may jobs as possible. This isn't even up for debate. It is the charge of the corporation to maximize returns for the investors. They have no choice. I'm a developer and I know that my job will absolutely be replaced. Therefore, I have decided to become an AI dev. AI has a lot of potential to help us solve problem on a scale most can't even imagine. The issue, as ever is that our monetary system only ever allows us to focus on greed and fiscal growth.

But I am a pragmatist. Perhaps an AI model can be built to help protect us from our most dangerous instincts and habits. And perhaps Congress can pass laws to protect us from people who would use AI to manipulate and control us (spoiler: they wont).

RaiderNation7d ago (Edited 7d ago )

Progress is inevitable. Nobody driving cars today is complaining that the horse and buggy is no longer around. Yes, some jobs will be lost but guess what? With innovation comes new job opportunities. It's how the cycle of the job market works.