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30°

The Beauty Of Game Controls

No matter what your console of choice is, you always need you use your thumbs.

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Community5024d ago
TehChef5024d ago (Edited 5024d ago )

What if you're using an arcade stick, a PC or the Atari 2600?

NeutralGamer5024d ago

"you always need you use your thumbs"

I belive that this is what Kinect is trying to prove wrong

ArchangelMike5024d ago (Edited 5024d ago )

Not only have the use of buttons become intrinsic to gaming (i.e. the mapping of various simple and complex actions for the game character), but also just as importantly the force feedback recieved from the controller adds to the overall immersion of the game. Since Nintendo introduced this with the N64, every controller (apart for the sixaxis) has ultimately had rumble support (force feedback).

The very first ganme I played that completely blew me away with the implementation of force feedback was Metal Gear Solid. When Psycho Mantis moved my controller with his mind, it literally blew my mind (pun very much intended). I gathered my family to watch psycho Mantis in action, and my mum honestly thought it was Voodoo!!!

With Microsoft forging ahead with Kinect and it's lack of a traditional controller, will the lack of buttons lead to a lack of complex interaction with the games? Will the lack of force feedback also lead to a reduction in immersion? Will simpler control schemes combined with a lack of this type of immersion (force feedback) lead to a poorer gaming experience? I guess it's down to the developers to prove this theory wrong.

NeutralGamer5024d ago

Psycho Mantis was so cool :D
I remember that one too... And him reading the memory card XD

90°

Ar Tonelico Qoga: Knell Of Ar Ciel Retro Review – Love Conquers All

Gary Green said: You’ll be forgiven if you haven’t heard of the Ar Tonelico trilogy. The previous two games arrived so late in the PS2’s life-cycle that they simply went unnoticed. While most were tinkering with their shiny new PS3s, Ar Tonelico: Melody of Elemia and Ar Tonelico II: Melody of Metafalica were being ‘returned to sender’ by your local Game stores. Luckily, you won’t need to have played them to understand and appreciate this third and final chapter, Qoga (pronounced k-yoga) tells the story of a racial war between humans and Reyvateils, a breed of biologically produced female cyborgs capable of reproduction, while still having a digital mind.

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Community3h ago
Giga_Gaia2h ago

Oh my god. I kinda wish this would get a remaster on PS5, it would be awesome. One of my favorite games on PS3.

That and 3D Dot Game Heroes. It's a shame that some stuff is stuck on PS3.

Knightofelemia1h ago

Ar Tonelico 3 is good I still prefer the first AT game. The music is solid in all the games and Akiko Shikata is a very talented singer bringing life to the game. Only annoying part is well I find is Saki I always choose Finnel or Tyria. KOEI so needs to HD remaster the franchise along with Ar Nosurge and Ciel Nosurge since it never came to North America. I would day one the Ar Toneliceo games and Ar Nosurge if they were remastered.

TheColbertinator5m ago

I still have the limited edition of Qoga unopened. Unfortunately it never went up in value like I had hoped all these years.

60°

Pacific Rim Pinball comes to Pinball FX

This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.

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50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

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