20°
4.0

GamesRadar: Sniper: Ghost Warrior Review

Sniper: Ghost Warrior is priced below other new games, but even then, it can't compete against the games it borrows from. Without the AI and stealth problems, it might be a decent, if extremely derivative, shooter. As it is now, you're better off skipping this one. Note that a patch is forthcoming that is supposed to fix AI issues. It specifically mentions adjusting enemy sight distance and improving your stealth effectiveness when hiding in shadows and foliage, so it may have a significant impact on the enemies’ uncanny knack for blowing you away from across the map. Since the game is already available, our review score reflects the state of the game as it is now.

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gamesradar.com
290°

5 Titles That Critics Hated but Gamers Loved

A look at five games that gamers loved but most critics hated.

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8bitdigi.com
iofhua2330d ago

Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.

2330d ago Replies(1)
Aaroncls72330d ago

I don't trust critics.
I'd value more the feedback from a random user.

nommers2330d ago

I seldom trust gamers or critics anymore. A lot of times high scores just mean how likely you are to enjoy something from the game, but rarely anything about how much you would enjoy said things, or whether the highly preferred type of qualities in a game you’re looking for are even in it. My initial gut feeling of the premise of a game is usually all I need.

quent2330d ago

Silent Hill: downpour another example

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70°

Sniper: Ghost Warrior – The Mobile Version Of The Hit Series is now available

Choose the right weapons for your mission and achieve your targets as the Sniper Ghost Warrior series comes to Android and iOS devices.

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gertlushgaming.co.uk
110°

5 Games With A Misunderstood Reputation

Not every "bad game" deserves its reputation, some are just misunderstood because they were too ambitious, over hyped or heavily plagued by a bad development cycle.

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8bitdigi.com
stanr2679d ago

Not all bad games are actually bad, some of them deserve a second look.

Nibbs2677d ago

Shut your mouth.

No Mans Sky first trailer looked like this epic world of exploration and conflict.

Reality was - barren waste lands with creatures looking straight out of Gary's Mod.

No Mans Sky also promised the ability to play with friends which all was said during talk show interviews.

Reality Was - Absolutely zero multiplayer found inside the game, there were even sketchy moments of discoveries disappearing if you happened to travel far enough into the center of the universe.

The developers also promised a really cool ending to the game once you reached the center of the universe.

Reality Was - ...just YouTube the ending and realize how much of a shit show this game is.

They EVEN came back with some base making update.

Reality Was - They first sold you on a game of massive nearly endless space exploration, though they came back out with an expansion pack based on base-making which promotes squatting on a damn planet and doing very little.

Stahp.

thorstein2677d ago (Edited 2677d ago )

MP as you claim was never, ever promised. In fact, it was explained in 2014, 2015, and 2016 that the game wasn't MP.

Lack of reading comprehension (GI's "Stop Thinking of No Man's Sky as a Multiplayer Game" 2014) isn't the fault of the developer.

Are some promised things missing from the game? Yes. Are some unpromised things in the game. Yes. Were there lies written by hack journalists and repeated in echo chambers touted as truths (no large scale space battles)? Yes

There are two endings to the game, in reality.

Reality is, you haven't played the new update. Your base and every single space station has a teleporter to quickly move between your base and the space station. That means you can move across the galaxy in the blink of an eye.

stanr2677d ago

You never read the article, did you?

MilkMan2677d ago

My take away from this is something I cling to religiously. Price will often time dictate my expectations levels and perhaps rightly so.
Something priced at $15 to $20 bucks will receive a less critical (not a pass) eye as opposed to a $60 dollar one.
When I put down $60 im expecting a life changing experience. When I give you $10 to $15 bucks I understand that this project may be something personal, or very niche or perhaps even vaguely resemble a game as I know it in its traditional sense.
time and price give one the ability to experience a game quietly and without reservations.
This is not great for developers, especially indie ones, but sometimes it's all you can do to truly enjoy something.
Daikatana was crap, though, not even time can help that mess. Everything else on that list I can mostly agree with.

Razzer2677d ago

Why is there a picture of No Man's Sky? The piece doesn't even mention that game at all.