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GameZebo: Fatale Review

GameZebo: Fatale isn't so much a game as an interactive experience. Though it shares some common traits with games, the real point of Fatale isn't to overcome a series of obstacles in an attempt to reach a specific goal, but instead to simply explore.

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gamezebo.com
40°

Fatale available on Steam and a "making of" video has been published

Tale of Tales, an independent game development studio run by Auriea Harvey and Michael Samyn and based Belgium, has the main purpose of helping videogames expand to a medium that can rival all others in terms of diversity and depth. This way, their work tends to be very experimental and, sometimes, not that popular and controversy because of all of that.

FATALE is one of the experimental videogames, created by a team of 8 in a period of 4 months and first released on 5 October 2009. The game production was supported by Flanders Audiovisual Fund. Now, thanks to the efficient Valve team, FATALE is available via Steam, for 7 US Dollars.

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dpcgamers.com
20°

Fatale Now Available on Steam

Developer Tale of Tales' (The Path) experimental interactive vignette title FATALE has been released onto Steam and is now available for download.

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diygamer.com
10°

Tale of Tales Interview

Tale of Tales (ToT) is a group dedicated to the creation of original interactive experiences. Founded in 2002 by Auriea Harvey and Michaël Samyn they currently have four (The Path, The Graveyard, Fatale and The Endless Forest) titles available for PC and Mac and one project on hold ('8'). These titles are more akin to interactive poems or storybooks than what would be traditionally be regarded as a 'game', but the are engrossing experiences that form deeper ties with you avatar during the short time you spend in their worlds than most games achieve in ten hours.

This interview was submitted a few weeks before Fatale's release (currently available from the ToT web site) so forgive an continuity anomalies in my questions.