Gaming Target writes:
"How did Brit developer Beatnik Games come up with the title Plain Sight? It's a game populated by katana wielding robots that slay each other to gain energy. Energy makes them bigger and tougher; the more energy they have, the bigger the explosion when they detonate themselves. That's right, self-destruction is the ultimate goal in Plain Sight. Going boom converts energy to points, and taking a bunch of your robot buddies out with you makes for a nice bonus. Does that sound like the MO for a game called Plain Sight?"