Kung-Fu hero!
For the very first time - literally step into the world of martial arts and epic battles!
Our FreeMotion® technology tracks your fighting moves to lift you out of your living room and drop you right into the action!
Playable on a webcam, PlayStation Eye and/or Microsoft® Project Natal
Its creator eliminated components that were not essential to speed up its development, such as the Bluetooth of the controls.
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
If it is I'll pass.
You know what? As 1980's as that game is, I can see some casuals getting a kick out of it. $10 - $15? Sold!
This is okay for PS-Eye, but Natal can do real 3D fighting. This could still sell on the 360 in the Indie section.
and Eyetoy say hi from 2004.
Lag really doesn't matter (this was really just a dumb comment because lag never killed any product). The lack of precision and lack of analogue sticks are going to kill this product. How are you going to move around the game world. How are you going to play certain games with any mobility? The fact is this really has the same potential as the eyetoy because it renders only those type of casual mini games possible. The nun-chuck is what made the wii a brilliant console not the controller. Don't give me this nonsense of moon walking in your room as an example of the potential of natal. This is the reason why we only seen certain games on natal which is ricochet and project milo
had that it would be fing fun lol.r
it reminds me of jonny cage.