GamesRadar: Fable III Developer Interview

Set in a Dickensian world of top hats, industry, and gaslight, Fable III dumps Fable II's Expression wheel and even its experience system, replacing them with new mechanics which Peter reckons are 'real game-changers'. Well, he would, wouldn't he?

So this is a new Peter Molyneux – still a softly spoken walking quote machine, but these days more measured in his promises. He's not out to make you feel like God: for Fable III, it's enough for you to feel like the King.

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