From the SarcasticGamer.com article:
"The SG review copy from EA arrived early yesterday, allowing me [the author - Lono from SarcasticGamer.com] an opportunity to dive into the game and give you all a little taste of what to expect in Mass Effect 2.This will be spoiler free, but I will discuss certain gameplay elements.
Straight away, I wanted to import my ME character, a level 47 Vanguard. I had a bit of difficulty doing this, because I had moved my save files from my old 20 gb HDD to my new, shiny 60 gb HDD. The only data left on the old drive was the Batarian DLC. After installing both discs on to my 60gb HDD, I started the game and began importing my old save, except, no save file was found? Turns out, the save was inexplicably found when I used my 20 gb HDD, even though I had previously moved all of my save files off that HDD. So, I started the game, saved to my memory card, switched HDD's, and continued playing on the 60 gb HDD. Word of warning, you'll need your original save device to import your character from ME to ME2."
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
Diandra worked on Diablo 4 and also other games at Blizzard including WoW: Dragon Flight. She’s also been at Bioware, Carbine, RIOT, and she is currently working at Crystal Dynamics.
Brian was the Lead Writer on Diablo 3 Reaper of Souls, worked on StarCraft: Heart of the Swarm, StarCraft: Wings of Liberty, and was also a writer on Mass Effect 2. He’s also been involved in movies such as the Iron Giant.
Diandra and Brian discuss their industry experience, the games they have worked on, how the writing process works, and much more.