Game development often lasts for years. In that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In this entry of Tidbits, developer Gearbox Software shares secrets behind the development of Borderlands.
This sounds awesome. This afternoon, Genvid Entertainment announced two, all-new interactive streaming series at San Diego-Comic Con: DC Heroes United and Borderlands EchoVision Live.
GF365: "Most games are not perfect and that may be because of a character or an enemy. Here are 10 mediocre bosses in great games."
The Pursuer from Dark Spuls 2 was great, I think the author just sucks at games.
TheGamer Writes "I don't think my most controversial video game take should be that controversial, but it is. I'm a video game journalist, so you know I have some bad takes in this broken down serotonin factory I call a brain, but here's one opinion that receives universal pushback: I don't like video game music."
Wow. They must make alot of money if he can afford that many kids. LOL!
Given the size of this game I kind of wish there were a few more...but this was still a cool set of tidbits, nonetheless.