So maybe adventure games are old news these days, but doesn't Scooby Doo demand that? First Frights is not a Scooby game. It's a boring, repetitive action game for kids that skimps on the story. Each level feels basically the same, just with a different group of bad guys, and I really doubt that was an homage to how formulaic the show is. The epic scale of the battles is lost when it's Velma throwing books. IGN doesn't see any reason this game would make any young child a fan of Scooby, and it will do far less for anyone that already is.
Presentation - 4.0
Graphics - 6.5
Sound - 7.0
Gameplay - 5.0
Lasting Appeal - 5.0
Overall -
Though they'd never developed a more sophisticated story-based game game before, Australian independent developer Torus Games took on the challenge of working with Warner Bros. on Scooby-Doo! First Frights -- and in this postmortem, outlines how the small team delivered a Wii game that lives up to the ideas and ideals it started with.
This is a game definitely aimed at the lower end of the age bracket. If it's the case that Scooby Doo himself is the drawing point of the title then by all means give it a go; it's a playable game that does nothing to strongly offend. But there are better, smarter and more fun titles out there that look down on First Frights and laugh. Oh, how they laugh.
Scooby-Doo! First Frights is a surprisingly well made little game. It's always nice to see a licenced kids title with actual effort put into in. While the game doesn't try anything fancy and borrows heavily from the LEGO formula, it's still very fun for what it is. Younger fans will have a blast, especially in co-op.
Why do they keep making this stupid games, do they really sell?
why bother reviewing such games?
why bother commenting to such reviews?
Why bother getting up in the morning?