Seattle Post Intelligencer: Ever since my preview of MAG with screenshots hit the video game news syndication site N4G.com there have been some comments on the site express some concern about the graphics. They expressed the view that the graphics need to be "tightened up" and that it does not look like other first person shooter games. They are right on the last part MAG is not built like other first person shooter games and it was made with a completely different set of requirements for the graphics.
Pretty much all first person shooters up until MAG have been based on a level design theory that I would like to humorlessly but accurately refer to as "A Series of Tubes".
Gary Green said: You’ll be forgiven if you haven’t heard of the Ar Tonelico trilogy. The previous two games arrived so late in the PS2’s life-cycle that they simply went unnoticed. While most were tinkering with their shiny new PS3s, Ar Tonelico: Melody of Elemia and Ar Tonelico II: Melody of Metafalica were being ‘returned to sender’ by your local Game stores. Luckily, you won’t need to have played them to understand and appreciate this third and final chapter, Qoga (pronounced k-yoga) tells the story of a racial war between humans and Reyvateils, a breed of biologically produced female cyborgs capable of reproduction, while still having a digital mind.
Oh my god. I kinda wish this would get a remaster on PS5, it would be awesome. One of my favorite games on PS3.
That and 3D Dot Game Heroes. It's a shame that some stuff is stuck on PS3.
Ar Tonelico 3 is good I still prefer the first AT game. The music is solid in all the games and Akiko Shikata is a very talented singer bringing life to the game. Only annoying part is well I find is Saki I always choose Finnel or Tyria. KOEI so needs to HD remaster the franchise along with Ar Nosurge and Ciel Nosurge since it never came to North America. I would day one the Ar Toneliceo games and Ar Nosurge if they were remastered.
I still have the limited edition of Qoga unopened. Unfortunately it never went up in value like I had hoped all these years.
Used to own all these quirky JRPG on ps3 good times. Wish I would have kept them all
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
whenever i hype this game, people try an shoot it down, because they are certain it's going to be laggy.
Then, every one is certain that "it's too much" or "it's too chaotic"
which i think is bull, because this is combat - not a sport. The more players we can have the better is say, especially when we are talking real combat.
Bring on MAG
This is by far the best breakdown of the different types of games and the intricacies of level design vis-a-vis graphics.
Anyways.. I was not at all interested in this game at all. However, after playing KZ2 multiplayer I realized that the more players on screen the better it is.
Why is that? Well.. my observation is that everyone dies less often. By that I mean a poor slob will die less often since there are many other people to spread the kill count.
However, after experiencing KZ2.. I've become a graphics snob. I want it all.. fantastic graphics AND great game. KZ2 can get better and I look forward to the next iteration.
So, if in order for me to get the excellent immersion available in KZ2 is possible due to "series of tubes" based level design.. then I'm all for it. But, it'd be nice to have both.
good article. looking forward to MAG. hope the PS4 has a lot more RAM maybe 4GB then we can have more non linear games like this