370°

Shadow of the Colossus, Fallout 3, No More Heroes Developers Talk New Projects

Ueda sat down at a recent GDC panel to answer some questions regarding his team's upcoming games.

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shacknews.com
ps921175942d ago

What, so do we even know the name, do we have a pic.

eagle215942d ago (Edited 5942d ago )

I am EXCITED, and my GDC is complete. :)

meepmoopmeep5942d ago

i thought Ueda was suppose to present this year

Freak of Nature5942d ago (Edited 5942d ago )

I agree eagle21,"spiritually is the key word here,and thats most important.

I am very happy to hear it is(will) be more like ICO.I know lots of people wanted a SOTC sequel,but I think they can give us both............."A game along the lines of ICO,with boss battles like we got in SOTC"......... mixed in throughout the adventure.The best of both Worlds....

If we just got a SOTC sequel,thats all we would have gotten.And we would have lost the ICO style game.I think with a ICO style game,we can still get great SOTC boss battles mixed in throughout the game....At least I hope so.

It's my most anticipated game,and without seing even a pixel,go figure.

meepmoopmeep5942d ago

that would be awesome,

have Ico mazing and SotC boss fights

Max Power5942d ago

i think he was originally going to, but a week or two ago canceled his speech, and will do it at E3.

fishd5942d ago

I would KILL to see his new game!

Lfmesquite5942d ago

I want Shadow of the Colossus not Ico.

xabmol5942d ago

ICO was a better game than SotC IMO.

Both game are so good though.

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MRIBNthewind5942d ago

I don't know what the struggling stuff meant but I want SotC2!!! Ive waited long enough!

PirateThom5942d ago

Struggling to live up to their lofty standards?
Struggling to get a unique idea?

I wouldn't worry though unless they've decided to make an FPS.

Jinxstar5942d ago

Ueda is a super super perfectionist. Anything he says about his creating of the game will be... humble... to say the least. unlike say, oh I dunno, Itagaki that arrogant bastage

ud5942d ago

Oh great! I really didn't see it that way. Don't know anything about this guy and I was thinking more : "We have problems with the ps3 and we're struggling to get something good done" lol

MazzingerZ5942d ago

Same thing Kojima meant during the development of MGS4..."struggling to get the great game we want but we are getting there"

Not struggling would mean = good game (multiplatform quality)

Dark General5942d ago

Probably with something unique and new on a new system.

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5942d ago Replies(10)
Aclay5942d ago (Edited 5942d ago )

Hmmm..... could he be indirectly confirming a direct sequel to ICO? I hope so, because I'd love to find out what happens after you find girl on the other end of the shoreline on the beach in ICO.

Since Ueda is STILL being so secretive about the game, it seems like it'll be a while before it's revealed, but I hope it's revealed by E3 because I don't want to wait all the way until TGS.

sinncross5942d ago

while a sequel would be nice, some of the appeal of ICO is not knowing what happens next, well in my case anyway.

maybe a game set after the events, sort of like how SOTC is set before ico.

Cenobia5942d ago

It will be an indirect sequel, if its even related this time. Ueda's own interpretation of the ending of ICO was that both characters were dead (although I can't find the quote). Either way the ending was purposely left vague so the player could interpret it in their own way. It could have been a dream, Yorda could have been transformed/dead, etc. After letting the player interpret what happens it would be wrong to suddenly decide the real ending for everyone (in my opinion). We'll never see Ico again, although I could see Yorda returning (probably as an evil character though).

I hope they keep a small link to the other games in the new title (similar to the one between Colossus and ICO), but that's likely all there will be.

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70°

Final Fantasy IX Music Special Live Stream Announced For 25th Anniversary

Do not miss the Final Fantasy IX Music Special Live Stream on July 7th! Celebrate FFIX's 25th anniversary with unforgettable music.

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gamersocialclub.ca
Goodguy011d 9h ago

And the remake announcement there probably.... hopefully

jznrpg44m ago

It should be there. All signs are pointing to it

80°

Split/Second Is The Explosive Racing Game That Deserved a Sequel

The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.

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theouterhaven.net
OmegaSoldati21h ago

As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.

shadowhaxor21h ago

Agreed. I still love it and play it often. Still sucks that Disney was like, nah... this game didn't do well, when it did well against other racers and reviewed well.

MaximusPrime_20h ago

Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.

AuraAbjure17h ago

This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha

wesnytsfs13h ago

That and Blur both deserve a sequel, they came out within days of eachother.

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50°

Project: Horned Owl Review

From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.

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thelastgamestandingexp.com