30°

Interview with XNA Project Manager Michael Klucher

Michael Klucher, Program Manager – XNA Community Game Platform Team (Microsoft), was nice enough to take some time out to answer some questions with Adult Gaming Enthusiasts. If you ever wandered what the XNA project was about, or why Microsoft is putting so much effort into it, read on. The old days of small developers striking it big may not be too far away. It's not just about "go big or go home" anymore.

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adultgamingenthusiasts.com
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AlexNC6271d ago (Edited 6271d ago )

I'm kind of biased since I am the one that did the interview. I can say this: after conducting this interview with Michael Klucher, I am confident that Microsoft has their stuff together. They just "get it". They are very aware of what it will take to make XNA a real conduit for developers, and they are acting on it. It's great to see Microsoft working so hard to give developers the tools to make game development easier. In the long run, I can see this really open the doors for some highly creative games.

80°

Perfect Dark Zero - A Chance to Replay Before the Reboot

With the Perfect Dark reboot set to launch later this year, it's time to look back at Perfect Dark Zero, nearly 20 years later.

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Cockney8h ago

At the rate xbox is going you'll have another 20 years to play the original before the reboot arrives

40°

"Unlock the Force: Get the Cantina Band Jam Track in Fortnite's Star Wars Event

Discover how to acquire the iconic Cantina Band Jam Track in the Fortnite x Star Wars collaboration. Gear up for an intergalactic musical journey in Fortnite's latest event.

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330°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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Community4d ago
Terry_B4d ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits4d ago (Edited 4d ago )

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv724d ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii4d ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast3d ago

Every game in the last 2 decades...

INMATEofARKHAM3d ago

It's sad that this quick retort is more often than not true... The industry's acceptance of release and patch has gone too far.

gunnerforlife3d ago

Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.

S2Killinit3d ago

That game was just plain good game. It didnt improve, it was just good.

gunnerforlife3d ago

I don't know, I got it abit late, and struggled for a few days, and then all of a sudden it just got good!!

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