Could educational video gaming become bigger than recreational video gaming? Moodle could be the thin end of the wedge of the biggest ever change in human educational methods.
Available right now on Xbox, PlayStation, Switch and PC is the latest from a prolific KEMCO team - Horrific Xanatorium; a horror Visual Novel
"The Singapore-based indie games publisher Spiral Up Games and Qingdao/Shandong-based (China) indie games developer Aluba Studio, today announced with great happiness and excitement that their hacking adventure "Cyber Manhunt 2: New World" is coming to PC via Steam EA on May 10th, 2024." - Jonas Ek, TGG.
"The Berlin-based (Germany) indie games developer Tarock Interactive today announced with great delight and happiness that their open-world survival/crafting game "Lost Legions", is now currenly in development for PC." - Jonas Ek, TGG.
Oh man I love moodle. Its what my university uses for all of the computing science courses. Its a great system for course management!
I don't see how it can be used with gaming though...
Loved my educational games as a kid! (well younger kid =P) Adiboo, Reader Rabbit, Maths Blaster!!! there was another one too i forget the name of...! Anyways, I loved them all!