110°

Our Big Nintendo Switch 2 Interview with Nintendo of America's Bill Trinen

IGN interviewed Nintendo of America's Bill Trinen to discuss Mario Kart World and Donkey Kong Bananza, the decision to price Switch 2 at $450 and Mario Kart at $80, Nintendo Switch 2 Welcome Tour as a paid digital product rather than a pack-in game, and a lot more.

Relientk7717d ago

The Switch 2 tutorial game Welcome Tour being anything but free is a joke and greed. Apparently, it costs $9.99.

_SilverHawk_17d ago (Edited 17d ago )

Everything about the switch 2 is bad. Overpriced portable system that's the same price as a ps5 that is way better in basically every way except being portable. Nintendo games are of less quality and technologically inferior to a lot of games on ps5 Xbox and pc so why would it even cost the same price and even worst cost more money. A lot of switch 2 versions of switch 1 games costs more money even though it's just the hardware itself playing the game in better resolution and higher fps. Switch 2 online will cost more and I always thought the Nintendo online should be free. Fanboys kept making excuses saying it's not that expensive and because of these same fanatics Nintendo wants to overcharge for everything. I see game prices going up soon because fanatics keep making excuses and justifying buying inferior products at a premium price. Nintendo normally succeeds by having a very affordable system and games.

Babadook716d ago

The specs are pretty awesome I'd say, for a handheld / hybrid.

Lexreborn217d ago

I find it interesting that more or less they are saying switch 2 is either really worth 400 and the 80 game is what bumps it to the 500 msrp. Or! Switch is really worth 450 and Mario kart is a 50 dollar add in but for a physical/separate release you can pay the premium of 80 for the game.

However, knowing they are charging 340 equivocal dollars for switch 2 in Japan. We know that the 450 msrp is crap as well as the 80 dollar game.

mooper5016d ago

To me, a guy who works and earns his living in japan in yen, the japanese model is definitely not cheap either! Yes, at the current exchange rate its 340 usd equivalent, but many people don't earn usd in japan...so we still need to shell out 50,000 yen for the console, which feels like buying the console at a 500 buck price tag. and thats just for the japan-locked model. you want the region-free? gonna cost 70,000 yen!

gamerz16d ago (Edited 16d ago )

Nintendo Executive Board Directive: No matter how small the drops of blood, always squeeze the customer to the maximum amount possible. Squeeze them as if it's the last generation we'll ever see! No Mercy!! The more loyal they are the harder the squeeze!!

60°

Mario Kart World Could Finally Borrow One of Burnout: Paradise's Best Features

With Mario Kart World's expanded range of karts, it could take inspiration from games like Burnout Paradise and make the most out of its open world.

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gamerant.com
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto2d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos2d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn2d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris1d 11h ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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