70°

You Can Now Rent a PS5 in the UK—Should you rent or buy?

You can now rent a PS5 in the UK, starting at £11 a month. Power Up Gaming did the math to see if it's cheaper for you to rent a PS5 or buy one.

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powerupgaming.co.uk
CRASHBASHUK70d ago

or find somewhere that offers 0% apr to buy one etc

Killa7869d ago (Edited 69d ago )

makes more sense but I imagine the people looking at this deal dont have access to the best finance.

ZycoFox70d ago

£12 a month for disc version is cheap, cheap enough to trial it if deciding whether to buy one. Either that or just put the £12 towards buying one to begin with.

88370d ago

Different I know, but it reminds me of the days of being able to walk into Blockbuster or Hollywood Video and rent a console and games whenever I fancied some game time. That experience actually drove me to buy the original XBOX after playing the original Halo co-op campaign with friends. Good stuff.

jznrpg70d ago

Buy - can always sell it later

Retroman69d ago

Why rent when you can buy it and forget it???

120°

Why The Rumored $1 Billion Budget For Grand Theft Auto VI Does Not Add Up

Here's why the rumored $1 billion budget for Rockstar Games' upcoming open world action game, Grand Theft Auto VI, doesn't quite add up.

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twistedvoxel.com
thorstein14h ago

"Or was it i̶n̶f̶o̶r̶m̶e̶d̶ guesswork from analysts?"

Video game budgets will always be fictional, just like Hollywood movies. Unless there are receipts it's all speculation.

And Take Two has a marketing department with an already approved budget (just like studios in Hollywood).

thorstein14h ago

(Continue...I was in the Lincoln Tunnel)
Budgeting isn't included in the total cost because it is a separate budget. These companies intentionally inflate the numbers so they pay less in taxes.

This is not a new trend. And if you give your CEO $30 million per year and a game takes 5 years, you just add that $150million to the budget (CNN).

isarai10h ago

I don't know where they get these numbers, absolutely NO games is spending anywhere near that amount on production even including marketing. If we're talking lifetime estimates for like a 10yr plan maybe, but even that would be a very vague projection. RDR2 at the time of release cost less that GTAV did and GTAV cost about 265mil with marketing being an average of about 200-300mil each.

Lightning7710h ago

I believe it's somewhere around there. Cod is 700m$ to make. I think GTA could be around there if not more. The insane level of detail in the trailer says it all.

Yeah I believe it's around there personally.

goken3h ago

The $700m cod budget is for tax purposes imho.
I also seriously doubt a game even as top notch as GTA would cost a billion to make.

QuantumMechanic2h ago

Yeah, that would be tax fraud. Public companies are independenly audited. They cannot just put whatever number they want "for tax purposes".

SimpleSlave1h ago

To be fair, the $700 million in development costs were over the game’s lifecycle, not just development - Black Ops Cold War (2020) in this case. And of course, this also include their marketing campaign.

But then, you take into account Activision Blizzard's shenanigans for not paying taxes, even getting tax refunds, moving billions to tax havens, plus all the money paid by Microsawft and Sony for exclusive deals, and I bet you that figure is substantially way lower than $700 millions. And I do mean SUBSTANTIALLY lower than that.

Oh, and if you think Rockstar hasn't figure out that scheme by now, lol, they have. They all have.

walken72h ago

Yaaaaaaaaaaaaaaawwwwwwwwwwnnnn n.

140°

Doom: The Dark Ages Launches to a Peak of 30k Concurrent Users

Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.

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powerupgaming.co.uk
15h ago
Armaggedon7h ago

I guess that means the game is trash?

PRIMORDUS5h ago

No it's good but for $70 and Denuvo DRM on PC hard pass.

pwnmaster30003h ago

Don’t matter, if it’s not hitting 100k+ it’s considered trash and a failure.
That’s the new standard apparently

7h agoReplies(1)
Becuzisaid6h ago

This game just didn't excite me like the last 2. I'm passing on it this time.

JEECE4h ago

Spin off vibe without the spin off price.

LucasRuinedChildhood6h ago

Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.

PRIMORDUS5h ago

Price most likely the issue, and while most don't know or care about Denuvo on PC, if you lower the price I'm sure it will sell more on all platforms.

VersusDMC3h ago

Well Clair obscure had the same situation(gamepass) and had a concurrent high of 150k and currently at 50k.

LucasRuinedChildhood1h ago(Edited 1h ago)

Sure, but those numbers are higher than previous Doom games' peak on Steam as well.
- Doom 2016 (44,269)
- Doom: Eternal (104,891)

It seems like the peak would at least as high as Doom 2016.

Bit confused on one thing. That graph only starts from May 15. They don't seem to have been able to capture data for the early access players who started playing days before that.

LucasRuinedChildhood1h ago

So basically, I'm talking about relative to the peak numbers of the prior games.

I'm not saying that a game that released on GamePass cannot have high numbers on Steam. But the effect isn't 0%. And Early Access also affects the peak.

Show all comments (16)
50°
6.0

Neon Apex: Beyond the Limit review | Traxion

Neon Apex: Beyond the Limit combines frenetic futuristic racing with an anime art style, but the results are mixed.