Dragon's Dogma 2 is fantastic, but fails to capture its predecessor's magic. This reviewer spent 100 hours with the game: Read more!
It's just a shame the story doesn't hold up
Digital Foundry investigates a surprising new mod for Dragon's Dogma 2 that upgrades the RT global illumination in the PC version to full path tracing.
It looks great and completely changes how characters and environments look, but obviously tanks performance.
Alex writes: "I have a habit of trying to rush through games, so Dragon's Dogma 2 was a nice reminder that taking it slow isn't the end of the world."
This is a generous score.
I played 72 hours. The game is at its best when exploring at random in the early game when everything is fresh, and you're stumbling upon caves and new monsters and genuinely having fun adventures. It doesn't last. As soon as you focus on questing, the game reveals itself to be a slog, and then the story ends before it begins, like reading a prologue to a book and never bothering with chapter 1. And even triggering the events leading to the true ending can't redeem it by that point. Still worth 6/10 for somewhat competent combat (when you're not getting stunlocked) and class variety. Subtract a couple points if MTX bother you.
Going from FF7 Rebirth to DD2 was a severe drop in quality and entertainment