Darren writes: "It didn’t help how formal “Business Update Event” sounds, with many claiming it was over for Xbox, packing up the hardware and getting out."
Digital Foundry : Summer Game Fest! Xbox Games Showcase! The Digital Foundry crew has convened to cover both events, reacting to the major game announcements and developments.
I think everyone was really expecting to see the handheld at the showcase. I have a feeling they're not ready to show it because they're waiting on newer chips from AMD. It'll need a beefy mobile GPU/CPU to play these games. If I had to guess, it'll launch alongside Gears of War: E-Day and have a special launch edition.
If they can launch something like the Steam Deck but with the Xbox UI and a lightweight, gaming-focused version of Windows, it could be a real contender in that space. Especially if they can adopt some of the modularity of the Elite controllers. Easily swap sticks, triggers, buttons, custom shells, etc.
IGN : This year’s Ubisoft Forward didn’t have much in the way of surprises, but it did have a ton of gameplay of two games that we’ll actually get to play in just a few months, Star Wars Outlaws and Assassin’s Creed Shadows. Outlaws in particular looks like a game we’ve been waiting our whole lives for, an open-world sandbox that lets us explore the grimiest corners of the most wretched hives of scum and villainy. It’s a premise we almost got in Star Wars 1313 and Amy Hennig and Visceral’s Project Ragtag, but both those got canceled. Unlike some past Ubisoft gameplay demonstrations, what we’ve seen of Outlaws seems like it’ll actually be representative of the game that’s coming out in August, so here’s hoping it delivers.
Antony writes: "We went hands-on with Season 3 of The Finals to wield its katanas and spears against the game's modern arsenal of guns and turrets."
We learned that all the rumours turned out to be a nothing burger.
We learnt how Microsoft handled console business has been a complete utter failure.
We learned MS buying up banning multiplatform publishers from their biggest console revenue has been a failure... If you measure it on MS getting thosands of devs to lose their jobs so that a few very rich people can get even richer at the cost of others then it was a huge success!
Helldiver 2 being PlayStation and pc helps no one according to thunder lips phil.