300°

Report: 95% of studios are working on or aim to release a live service game

In the survey of 537 game studios, live ops development teams want faster content releases.

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gamesindustry.biz
-Foxtrot509d ago

That's so f****** sad

You get these people defending GaaS and the like by saying "Both can exist" or "what's the big deal" but the issue is they'll keep pushing this shit if we don't start doing something about it until only one thing exists and it does become a big deal. There's no half measures on this shit and it's sad people would rather blindly defend it rather than cutting tout the cancer before it spreads to the point we can't stop it.

If it has GaaS elements, just don't buy it, support another game without it. If you really want to play it for whatever story it has then you can patiently wait until it's cheap enough to buy long after release.

Christopher509d ago

To be fair, mass majority of those devs are on mobile.

BrainSyphoned509d ago

To be fair, mobile is where the only jobs we be available soon.

Cacabunga509d ago

yes, question is how many of these devs are console devs.

Redemption-64509d ago

Actually both can exist, a good balance of both is ideal. If you don't like them, don't buy, constantly crying online does nothing, especially when there are millions out there who support these type of games. If over 70% of EA's revenue comes from live-service games, that should tell you the reality of things. Companies go where the money is. A game like Prince of persia if I am not mistaken only had about 300K players, which is sad. Now imagine if Ubisoft decides to have the studio work on a live service game next. Most people who didn't support the game will be attacking them. As long as live service games are bringing in more money than single player games, Companies will always favor them. That is just the reality. If you want things to change, gamers complaining must encourage others to support them.

-Foxtrot509d ago

"If you don't like them, don't buy"

"constantly crying online does nothing"

Point proven

All you sound like is someone who is content of letting this happen, someone who has no issue with it and because it doesn't affect you then you just don't give a shit. I just don't understand how anyone can call themselves a gamer and allow a cancer like this to spread within the industry only to have more of a problem with people "crying" online about them then the actual GaaS issue.

Don't you think that's odd you'd rather tell people they are crying online, that it does nothing and the typical bullshit "don't like it don't buy it" excuse which is basically telling people to bury their head in the sand?

Remember when the Sonic movie trailer dropped and everyone piled on the awful Sonic design? What happened? Oh that's right they delayed the film and changed it to make a better overall product. You however would have been one of those people telling people to shut up, stop crying and it is what it is. In the end all that crying online DID SOMETHING.

It's better to speak up and try rather than doing nothing.

" gamers complaining must encourage others to support them "

Yes because you're such a supporter here, you're defending GaaS games and telling people to stop crying online, basically stop saying bad stuff about GaaS. How will anyone change that shitty opinion when you seem to be on their side from the get go.

Both can't exist, GaaS games will continue to be made until it consumes so much that non GaaS games will become a rare find. Like I said there's no half measures. Eventually it will consume everything until only GaaS remains.

Redemption-64509d ago

You are right fox, it doesn't affect me, that is why you will not find me crying about games that hurt their feelings. Both games can exist, for those who like live service games, more power to them, and for those wwho don't like them, more power to them. I just don't give a flying fuck. I buy and play what interests me. Got far more important things in life to be this triggered, hurt, salty over games I have no interest in. Don't like live service games, don't buy them, simple as that. If a new live service game is released that interests me, guess what I will buy and play it, if it doesn't I treat it like every other game that doesn't interest me, move on. Not cry like Naughty Dog just ended their whole life over a video game.

shinoff2183509d ago (Edited 509d ago )

Prince of Persia looked kinda whack to me at first. The demo fixed my perception of it. It still didn't look like a day one buy so I haven't even begun to think about buying it. Then add in if it's digital only I won't spend more then 20 on it.

Foxtrot,

Easy way , closed mouths don't get fed.

Profchaos509d ago

I just don't want the industry to crash again and lately more than ever it feels like we are heading right for a cliff

+ Show (1) more replyLast reply 509d ago
isarai509d ago

Looks like I won't have this hobby for long, I was expecting all digital to end it for me, not soulless live service games.

thorstein509d ago

Bright side. Indies who can't do this will provide a wonderful assortment of games that are far from cookie cutter.

We could enter an interesting new age to games.

EA and Activision were tiny once and loved to take chances.

Tacoboto509d ago

Stellar Blade
FFVII Rebirth
Avowed
Indiana Jones
Dragons Dogma 2
Rise of the Ronin
Almost anything Nintendo
Surely games in your backlog
Death Stranding 2, Silent Hill 2, FFVII Remake Pt 3, whatever ND and Suckerpunch are working on

I won't invest in GaaS products, even getting on Halo Infinite is secondary to the many single player games I've got queued up.

Don't let the heavy investment in GaaS distract you from the very-healthy amount of single player titles/experiences we've got coming this year and beyond.

isarai509d ago

Oh this is certainly looking to be one of the best years personally since the ps5 launched no doubt, but live service BS has been creeping into everything and I'd be lying if I said it hasn't greatly decreased the amount of games I would buy. Seems like the kinda of games I've always liked are slowly dying out, and sure may never go extinct, but I'm already sitting at like maybe 3 games I actually want to buy a year, it's barely worth holding onto as it is.

EvertonFC509d ago

Exactly, great games out there.
I've just finished evil west, plague tale 2, the jugglers tale (highly recommend) and Roki.
All great games and it's only January and I'm looking FWD to the ones you mentioned.
Wallets going to be broke for sure.

dumahim509d ago

I have that feeling as well. The number of games I buy has dropped off drastically this generation. Not all because of GAAS, but it's a part of it. A lot of it just the types of games following trends that I'm just not interested in and publishers pushing games out in horrible shape is a big part of it. But what I have to look forward to gets smaller and smaller as time goes on.

I thought for a while that I was looking forward to a new Borderlands, but now with Embracer in charge, you just know they're going to push to monetize crap, which is something Gearbox resisted doing tooth and nail.

isarai509d ago

EXACTLY I just can't bring myself to buy anymore games that are half baked, monetized, season passed, broken, torn apart and sold in pieces, not all on disc(as in requires download to work), always online sp, and sometimes just safe bland games like most of what comes out of the big 3 AAA publishers. Pile on oversaturated genres like souls likes and open world survival crafting games and it leaves me with very little that gets my interest.

But DG2 if nothing else is going to carry this year a LOT for me personally.

Yui_Suzumiya509d ago

Plenty of visual novels, RPG's and indie FPS games out their.

+ Show (1) more replyLast reply 509d ago
CrashMania509d ago

When will they realise they aren't going to be the the next fortnite. If everyone tries to make a game that forces or makes you want to login daily for hours then it's just going to result in everyone playing little to none of them as there are too many, most of them fail.

Live service is a disease to the industry.

isarai509d ago

I feel like a ton of Publishers and/or dev studios are going to kill themselves off chasing this.

509d ago
purple101509d ago

I feel like a ton already have

Stevonidas509d ago

BINGO.

Fortunately, all it takes these days for a studio to fail is one flop.

The sooner the better I say.

JEECE509d ago

If you've ever said "what's the point of playing a multiplayer game if I'm not earning anything?"; "they need to release more frequent updates"; "where is the roadmap?"; "The devs just released this game and abandoned it"; or "why did they just send this game out to die?" then you are part of the reason we are facing this future.

shaenoide509d ago

Yeah ! And 99% of them will fail.

CRASHBASHUK509d ago

That is true when most of them will run out of content

Show all comments (60)
90°

The 'Stop Killing Games' initiative is close to its final deadline

Ross Scott—also known as Accursed Farms on YouTube—has been fighting tooth and nail for almost a full year to help spearhead game preservation. Starting after it was announced that Ubisoft's The Crew would be shutting down, permanently ending support for the game, Scott launched the "Stop Killing Games" initiative.

That makes a twofold deadline for the Stop Killing Games initiative. Or, at least, one headed up by Scott: The UK petition, which ends July 14, and the EU Citizens' Initiative, which ends July 3.

M3talDiamond1d 22h ago (Edited 1d 22h ago )

If you live in the EU then Please sign this or our game ownership rights and game preservation is
at stake. I know there isnt much time left but please consider signing the petition

-Foxtrot1d ago

I never knew Ross Scott was doing this

I love Freemans Mind

Inverno14h ago(Edited 14h ago)

People whine and in the end don't do a thing. Then whine more when they get screwed some more smh. If this makes it then it'll be monumental for consumers. That Pirate software guy was no help either smh.

GazCBG6h ago

The EU Date is the 31st July not the 3rd

170°

Xbox June Update: Copilot for Gaming Available on Mobile, Aggregated Gaming Library, and More

There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.

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news.xbox.com
darthv722d ago

"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."

This is welcomed, i like a less cluttered home screen.

Profchaos2d ago

Not everything needs co pilot ms

1Victor2d ago

Gotta be a slow news day when a 18 hours and 3 comments (now 4)makes it to the front page🤷🏿
.
Well anything that adds and help gamers is a good thing even if some don’t need it there’ll be more that will use it.

darthv722d ago

Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops.

Obscure_Observer1d 22h ago

"Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops."

Oh look no further than the "Upcoming layoffs at MS" topic. It will easily top the Hottest of the week.

Special guests like Mr. Dead might also show up. You just watch.

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz