Gamecyte writes:
"'m sure enough time has passed that I should really just let this go, but I suppose I'm just a hopelessly bitter individual. I can't help it; whenever I look over at my giant shelf full of fantastic PS2 titles, or read about a great title like Persona 4 coming out for the lingering system, I look under my television at the shiny PS3 that won't play any of them, and it makes me grumble."
Do not miss the Final Fantasy IX Music Special Live Stream on July 7th! Celebrate FFIX's 25th anniversary with unforgettable music.
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
I had no idea that backwards compatibility required so much space/technology! I figured it was just the "Emotion Engine" chip and nothing else. I guess since the motherboard is already lot smaller without backwards compatibility a "PS3 Slim" shouldn't be too hard.
Interesting. I didn't realize so much was required on the board for the PS2 games to play.
60gb FTW! I'm glad I bought mine early, despite paying 600 dollars for it. I can enjoy all my favorite classic titles on one system, instead of having to use two.
Though to be fair, the PS2 has better PS1 backwards compatibility than the PS3. It also has better texture smoothing abilities as well. I also have to use my PS2 if I want to play the original Silent Hill, because it bugs out on my PS3. A small price to pay, I guess...
Luckily for me, I have a launch 60GB PS3 with the Emotion Engine chip for full compatibility will PS1 and PS2 games.
But what about the PS3's that used Software Emulation for Backwards compatibility, like the 80GB PS3 bundled with Motorstorm and like the 80GB PS3 bundled with MGS4?
Those older model 80GB PS3's that used Software Emulation for Backwards compatibility didn't have an Emotion Engine chip in them, so I think there's a little bit more to why the PS3 doesn't have Backwards compatibility now than just no Emotion Engine. I guess Sony cut out Software Emulation to save further costs, even if they were small costs.
Most people that want to buy a PS3 more than likely have PS2's, so I really don't see it as so much of a big deal, but I can imagine that there's plenty of people that want the Backwards compatibility because I did and I love it. Glad I have my trusty ol' 60 Gig PS3 though.
well considering it lowered the price of NZ PS3 by 400 dollars, im not complaining.
The only games that i really want to play are the MGS essentail collection( Ive already played all 4 mgs games. but still), FFXII, GofOfWar 1 and 2
(60gb was 1200, 40gb was 800. PS3 games are 100 each)