40°

Witchfire: An Early Access Game That Misses the Mark

Witchfire has solid shooting and attractive visuals, but the content treadmill game design based around padding and grinding threatens to ruin a good time.

Read Full Story >>
cgmagonline.com
60°

Witchfire Early Access Impressions [Boss Level Gamer]

Witchfire is rough around the edges, but updates should continue to improve this game. While the game is dark and gloomy, the future looks bright. If you like Destiny, DOOM, and Souls-like games, you should give this game an honest shot.

Read Full Story >>
bosslevelgamer.com
70°
8.0

Witchfire PC Review | NoobFeed

NoobFeed Editor Jay Claassen writes - While Witchfire can be extremely unforgiving, that’s also what’s at the heart of being a Roguelike; you’ll have to keep trying and sharpening your skills to make it to the end. This might not appeal to everybody, especially those who get frustrated easily, but anybody who likes a challenge will have a field day with Witchfire and the unholy chaos it brings.

Read Full Story >>
noobfeed.com
TheProfessional208d ago (Edited 208d ago )

Shouldn't have been a roguelite, pretty sure it wasn't when it was first announced. They probabaly turned it into one since they only have two levels after such a long development cycle.

70°

Witchfire's Performance Doesn't Really Improve Much with DLSS 3, and the Hitches Are Still There

Wccftech tested Witchfire, the roguelite FPS in early access. The performance doesn't really improve with DLSS 3, and stuttering is still there.

Read Full Story >>
wccftech.com