The Texas Chain Saw Massacre dev praised the Xbox Game Pass service, talking about how much of a difference it made for them.
Gun Interactive has announced that Black Tower Studios has been onboarded to take over duties for Sumo Nottingham to help with new content.
Shacknews reports that Black Tower Studios is already well underway in the onboarding process for The Texas Chain Saw Massacre. The studio has a history of co-development with Gun Interactive, having previously worked on Friday the 13th: The Game. While it may not be the absolute best asymmetrical multiplayer game, the fact that it maintains a steady player base for nearly a third of a year is impressive.
Time for new DLC. Gun Interactive and Sumo Nottingham are getting ready to drop their latest round of downloadable content for The Texas Chain Saw Massacre. The new content will consist of cosmetics for Johnny and Sissy, a second execution pack for Family players, and weapon skins.
Gun Interactive has confirmed that The Texas Chain Saw Massacre new characters, map and more are incoming within the next 90 days.
Ive been addicted to this game, its so tense. Especially with voice comms. I wouldve assumed it was just Dead by Daylight (which i loathed) if it werent on Gamepass, so thanks to Gamepass in this case
Again, I think games like this are perfect for gamespass and devs are saying the same thing. If you are bringing out a new IP and you aren’t getting the hype around it for a big launch, or maybe you don’t think it will sell well based on what other games release in the same time period. Gamespass works perfectly for titles like that. Movie license games are firmly placed in the no fly zone for most people. On PC the game had plenty of betas and chances to get some attention around it. On console it’s the opposite.
Anyway, releasing titles that WILL sale or you believe strongly in as it gets closer to release do not make sense to have on gamespass until AFTER sales have slowed and it’s time to start discounting it.
A new Gran Theft Auto would be throwing money in a fire on gamespass. Even a smaller title with big traction.
Texas chainsaw massacre, the Indiana Jones game, or even a game like pocket bravery would be great for gamespass. It’s not that they would be bad games, it’s just how many people would have paid full price day one for them?
My problem with gamepass and PS premium is that there is no incentives to make single player games with no dlc, Microtransactions or season passes. In the long run I fear that gamepass and PS premium will just be a paywall for free to play games. But who knows, maybe I'm completely wrong. And atleast for me if a see a game released on a subscription service that I don't have, I won't buy it for the platform I do have. This because I see it as overpriced if it is released for "free" Behind a sub paywall. Not that is a actuall fact, but just the psychology behind my thinking.
In the short term gaming subs can be very good for players and devs. But in the long term I'm afraid what it will do to the industry, for consumers and developers alike.
The game is horrible.