250°

Silent Hill 2 is technically ready; Bloober Team wants to be the world leader in horror games

The remake of Silent Hill 2, which the Bloober Team is working on, is technically ready, but the decision on the debut date lies with the partners, Piotr Babieno, the company's president, told PAP Biznes. By 2027, Bloober Team wants to become the leader of the horror genre in the global video game sector.

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Community436d ago
Vengeance1138436d ago

Dear lord, quite the massive way to go then, maybe try putting out atleast 1 horror game that isn't just mid tier bargain bin worthy?

SullysCigar436d ago

The game's not ready until it has a VR patch. Flat games just aren't scary anymore since I've ruined multiple pairs of pants in VR.

nickanasty206436d ago

You must not be playing with the right headphones. Sound makes all the difference with horror games without the nauseum.

Gamer75436d ago

Not every game needs to have vr to be ready to play

ThePacemaker436d ago

I completely disagree with this. With Pule 3D headset on, horror games can really be scary on flat OLED screens in total darkness. I almost had heart attack playing House Beneviento in RE Village.

SullysCigar436d ago

^ I can only speak for myself. Games are WAY more atmospheric in VR and that makes them more scary. I'm using a platinum headset on flat and VR and they sound great. 3D audio clearly helps, but you get a truer effect in VR, as it's positional and when you turn your head, the sound remains in place. Being in the game makes a massive difference and Silent Hill is the perfect franchise to demonstrate this.

10% of people that played RE7 chose play in VR - given the ratio of flat screen options to PSVR, that's impressive and it's almost certainly because they tried it or trusted a friend's opinion. RE Village is leagues better in VR for me - and the sound is a large part of that, because that too is enhanced by VR.

Silent Hill would sell headsets in the same way that GT7 is right now.

Fearmonkey435d ago

Agreed! I played Resident Evil 7 and finished it in VR, waaayyyy more scary than on a flat screen.
Resident Evil 8 wasn't really that scary to me on PC and headphones, playing the House Beneviento Baby scenes on psvr2 was a crap your pants moment and I knew what was coming. Also, the initial first section of village was way more tense because of the player mechanisms to reload, heal, and access weapons. Village in VR is a very different game.

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TricksterArrow436d ago

Well, they have to start from somewhere. I feel like they get better with each release and their storylines and ideas are OK for the most part, but man, the gameplay is usually boring as heck...

Sonic1881436d ago

And tell Blooper team to stop making walking simulators

-Foxtrot436d ago

The thing is, what they don't seem to realise, is that when this was rumoured people were begging for it not to be true, not the Silent Hill II remake part, oh God no people wanted that they just didn't want Bloober to be making it. So what does that tell you?

They need to know that with how loved this game is and how successful horror remakes like Resident Evil 2/4 and Dead Space have become, that if they fail resulting in this being shit then they are f*****....gamers won't forget, it will taint them forever.

BandarHub436d ago

There is no reason for them to stray from the Silent Hill 2 Formula.
Their job in this case is to remake the game exactly as it is but with updated graphics, everything else from story, level design and gameplay will the same. That is something that should not be altered in any case.

-Foxtrot436d ago

Which kind of relates to my point

The game is done for them, they only need to remake it so if they manage somehow to fail here then it will taint them for a very long time

They'll never be a world leader in horror games when they can't even do a remake

jambola436d ago

no, it's a remake not a remaster
the gameplay will definitely be different

DarXyde436d ago

I think they will inevitably try to "modernize" it in their own ways. One thing about remakes I've noticed is that, if a different team is making it, they often insist on injecting their own personality and touch. Bluepoint's Demon's Souls for example feels quite different from its template, be it artistic choice or other things (mainly the frame rate, I suppose).

For Silent Hill 2, I suspect Bloober is going to do something to imprint their own signature into the title beyond updating it. If this team is speaking so ambitiously about being the go-to for horror, you don't do that just living in someone else's shadow.

I definitely think we're going to get something more than a standard remake, and that does warrant caution at the very least.

Maybe it depends on how well a game like SH2 holds up today.

on_line_forever436d ago

After watching trailer I can say they already failed , just look what they did with james face and how bad they design pyramid head

I don't trust them .

BandarHub436d ago

"They'll never be a world leader in horror games when they can't even do a remake"
They have been doing better over time and they will get there.
Some people did not like Medium for some reason but I enjoyed it. It had an interesting story to tell. They have lots of work to do when it comes to combat and level design and bringing an element of fun into the game similar to how dead Space and resident evil do. But those were a team of 100s with a AAA budget, Blooder is a small team but still managed to give us great visuals.
But I liked the Medium because it was able to create an immersive atmosphere. The opening shot of you exploring your apartment was really well done.

richardmmorales435d ago

Most of the hate I've seen has all been because The Medium was a timed exclusive on Xbox. Releasing on Xbox first. and even at that I think it was only like a 6 month difference. It's stupid that is why it's got so much hate. I personally waited because at initial release it was digital only. Waited for the physical release. Now if only other games that were digitally only would come out physically. Like the Fatal Frame 5 and 4 remasters. Tempted to import them since they got physical releases in Japan and Asia Regions.

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Hofstaderman436d ago

I genuinely grinned when I read this headline.

hotnickles436d ago

Don’t talk about it be about it. I will crown them myself.

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180°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

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Christopher17h ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack17h ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics30m ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Fishy Fingers16h ago(Edited 16h ago)

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan2h ago

Way more do than you probably think.

ravens522h ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

-Foxtrot16h ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

helicoptergirl15h ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Number1TailzFan15h ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

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100°

30 Huge Gaming Reveals That Could Happen Soon

Here are 30 potential announcements to look forward to in the coming weeks, from long-awaited remakes and sequels to brand-new titles.

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50°

ARK: Survival Ascended Premium Mods on Consoles Q&A - By 2030, Time Spent on UGC Will Be Way Bigger

ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.

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