Our Xbox crew mourns the passing of legendary longtime Batman voice actor Kevin Conroy, discussing how his presence and performance in the Batman: Arkham games helped elevate not just those games but the entire superhero game genre. Plus: our impressions of this week's new Xbox-exclusive releases Somerville and Pentiment, CD Projekt Red shares notable news on both Cyberpunk 2077 and The Witcher 3's next-gen update, and more!
Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.
They already have AI trained to do coding.......
How he thinks it's stupid is beyond me, Especially since we see it happening in real time.
I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.
As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.
Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.
VGChartz's Mark Nielsen: "MultiVersus is by no means irredeemable; there’s potential here for a competent Smash-like fighter and real effort to be found in elements like the characters and stages, but this is its second shot at living up to that potential and it seems to have actually taken more steps backward than forward. If you feel a great need to try out the cross-over madness for yourself then there’s some fun to be had dicking around for a few hours, but it’s hard to recommend it as a title for anyone to invest actual amounts of time in, much less money."
The characters in rotation at any time is so small that you just end up fighting the same ones over and over.
It's whack that they shut down the game for a year, and the pool of characters is still so small, they slowed down the gameplay so much that everything feels so clunky and unresponsive, rank is locked for some reason, costumes can't be grinded to be purchased for free, there are infact 4 different forms of currency which make up most of what can be earned for playing the game, arenas are unimaginative and bland STILL, music sounds like calm overworld music you'd hear in a KH game, rifts take forever to complete, the mini games in rifts are taken from straight Smash Bros but somehow they're worse, and the season pass which is free for everyone has some horrible rewards. Smash Bros still king, and i don't even own or play Smash Bros.
Worst Smash clone I've ever played. The only reason they shut it down was because they needed to make enough content to sell as a live service game.
Messed the game up so bad. It's so slow inputs feel laggy m. Bunch of mat hes so far where either people just soft quit or the game becomes desyncd. Thinking the latter due to how often
As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.
I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.
Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.
I wish them the best of luck.
But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.
If they didnt buy the console when its games were exclusive, why would they do it now theyre not?
PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.
Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne
If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.
I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.
Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.
I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.
If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.