When playing a video game, how are you embodying the character onscreen? Are you playing as yourself and making decisions based on how you think you'd act in a given situation, or are you acting as the character as it's written for you?
Maybe the answer is that it's a combination of both, or maybe it's something else entirely.
Source code for CD Projekt's action role-playing games The Witcher 3 and Cyberpunk 2077 have allegedly been compromised.
Well they are using unreal engine now thanks to there work culture and horrific job on making cyberpunk so for the future no impact.
But it will be interesting to see what mods will be made
https://rebel-wolves.com/
Wait a min...I swear to god CP2077's source code got leaked before. CDPR needs to stop using "password123" for all their accounts 😅
CDPR says that players shouldn't expect The Witcher 4 to be "Witcher 3 in new clothing," as the studio is adding new gameplay elements in it.
From Ballblazer to The Witcher 3: unlock the hidden potential of visuals through the best video game soundtracks of all time.
I don't self insert ever. I create a character according to my personal preferences that I believe would fit in the universe the game is in.
If it's an RPG then morally I'm a more heroic version of myself. I can't bring myself to inhabit an 'evil' character as fun as it probably is.
I always prefer for the story and character to be set by the devs, i know its why rpgs are loved that u can creat ur own but then i find the story is usually lacking.
Witcher 3 had the perfect blend of the devs set the story and the character but also gave us some freedom to define geralt. Mass effect did this pretty well as well.
Im not a fan of the silent protaganists and things like that, story and the character is such a large part of why i play games and just find it lazy when devs rely on us to kind create the character in our head.
I realise im in the minority here so im not hating just stating that i prefer to be taken on the journey the devs have invisioned rather than my own.
I still love all those game but wouldve loved them even more if ur player actually had a voice and character.
Effetively i want to be taken on a mostly curated journey, not create the journey.
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