Metal Gear Solid's Shadow Moses facility location and how it has come to occupy such a revered place in the history of great video game settings.
The space is a triumph of both level design and in creating an atmosphere of narrative realism and intrigue.
Given how small the actual playing area is, how has Hideo Kojima and his team managed to achieve such a sense of scale and deliver so many different meanings?
What is it about the facility that stands the test of time and has been so influential for other designers?
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
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I’d have taken a few of those out. Prefer Sonic over Sonic 2. Outrun should be in there. Maybe even Pong as millions of people had fun with that even if it was repetitive. Final Fight pipped any Streets of Rage game, although Streets of Rage had the better soundtrack. Too many to list l guess. To me, retro gaming is the 1980s, maybe going into early 1990s.
Get a glimpse at how the remake of Metal Gear Solid 3 will be updated through the use of Unreal Engine 5.
It looks wonderful visually. Frame rate is very inconsistent though, and definitely running sub-30's at times. I get that this is an alpha version. I just hope we can hit a locked 60 on the final release. Also, I kind of wish they'd expanded the areas a bit. Might feel a bit odd going through these sections that are still clearly going to be on a PS2 scale in size.
"The space is a triumph of both level design and in creating an atmosphere of narrative realism and intrigue."
Pretty much. Shadow Moses wasn't very big when you think about it, but its space was used wisely.
Such a epic game. Glad I was younger amd had time for gaming than. Now it's all this tiktok BS lol.
shadow Moses set the atmosphere for players really well. Even to this day, we still want a remake. Looking back, that was one of the last games Hideo Kojima actually utilized an in door setting. MGS 3, MGS 4, and Death Stranding was mainly outdoors. I wonder of Kojima was tired of indoor gameplay.