The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm's proprietary Glacier Engine deployed to more target platforms on launch day than we've seen in previous series entries. We'll be taking a closer look at this latest iteration of the engine in more depth soon, examining the enhancements made to the technology and how they play out in Hitman 3's new levels - as well as the legacy missions from the two prior titles, which are all playable within the new game.
HITMAN's new mission features DJ Dimitri Vegas as "The Drop," a unique character. Get ready for the beat of intrigue, action, and excitement
ESTNN Wrties: "When Hitman's World of Assassination was revealed at E3 2015, IO Interactive probably didn't expect the Odyssey they would go on with this project. Over 8 years and 3 releases, IO Interactive went from being owned by Square Enix to being picked up and published by Warner, only to go independent with the final entry.
This sounds messy on paper, but IO Interactive also casually released the best stealth game ever made and one of the best titles of the past 10 years. While other franchises tried to be more accessible to wider audiences, the Hitman Trilogy doubled down and focused on the core strengths of the series while also being respectful of its own legacy."
With the release of Freelancer Mode, Hitman: World of Assassination has added two paid DLC packs to the game: the Street Art Pack and the Makeshift Pack.
This is what I was expecting with the game comparisons when the two systems launched.
Expect resolution to matter again when some were fine playing at 720P and 900P for 4 years until the X1X
And shadow quality is also better on Xbox Series X.
These consoles will still remain very close in performance
but does it toast my chicken like the kfc console that is coming?