210°

Enslaved: Odyssey to the West – Retrospective Review

Nevada Dru from Bits & Pieces spent 10 years meaning to play Enslaved: Odyssey to the West.

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bitsandpieces.games
darthv721429d ago

This is a really good game. It deserved far more respect than it got.

Gaming4Life19811429d ago

Yea I liked it as well and I never understood why so many people didnt like it.

jambola1428d ago

maybe it's the box art
i passed it over many times really cheap because looking at it didn't really grab me

bouzebbal1428d ago

I expected something great, but the game felt so short.. Had terrible animations, poor camera angles and poor fighting mechanics. The hoverboard was so frustrating.. A very average game

AK911428d ago (Edited 1428d ago )

Speaking as someone who was super into gaming at the time pf release the game got a lot of heat for being made by the same devs who did Heavenly Sword which was a PS3 exclusive back then anything on the PS3 was considered sub par and an exclusive was considered trash before it was even released.

The unfortunate thing is had this game launched a year or two later it would've gotten much better reception since the year it came out was the same year Kinect came out.

umair_s511428d ago

It's on my backlog. Need to get it. Wish they remastered it.

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Knightofelemia1429d ago

This game is a sleeper hit I enjoyed this game people are missing out on this game I'd say snag it and add it to your collection.

RamRod881428d ago

Probably my favorite title from Ninja Theory. It was a gem and didn't get enough recognition.

IanTH1428d ago

It's a great game for sure, but my fav from them is still Heavenly Sword. Really enjoyed the acting (Andy Serkis and Anna Torv), the gameplay, the mood...I'm not saying it reinvented the wheel, but it had enough great qualities and solid gameplay (and I really liked the "twing-twang" motion controlled arrow mechanic that I think others kinda hated lol) that it remains my fav of theirs.

Imalwaysright1428d ago

Heavenly Sword and Uncharted wich was released a few months after it, were the games that kickstarted the cinematic singleplayer experiences that many of us associate with Sony's games. It's a shame that Heavenly Sword never got a sequel.

RamRod881428d ago

Heavenly Sword is the only Ninja Theory title I haven't played. I did know Andy Serkis was in Enslaved, but didn't know he was Heavenly Sword so that's cool. I still have my ps3 so maybe I can find it for cheap. I think Ninja Theory should try to get the IP back from Sony since I don't see Sony ever using it again in the future.

Bronxs151428d ago

I really enjoyed this game. I have a PS4 and Xbox one. And last gen I had a ps3 and 360. And this ran better on the 360. I remember downloading the demo on both systems and then switching between inputs and comparing. Bayonetta was another game that looked and played much better on 360.

Makes you think Xbox really messes up out the gate this gen. Wonder how it would be if the one x was what they launched with. Something more powerful than PS4 and played 4K blu rays and didn’t have non of that always online and Kinect focus but was consumer friendly and with cross by, cross play, gamepass type value and backward compatibility. Just goes to show all those changes they made were the fruits of healthy competition for the consumer.

IanTH1428d ago (Edited 1428d ago )

I mean, you're also talking earlier in the generations. MS certainly did more right last gen than they did at the start of this gen, but last gen's issues were more Sony kneecapping themselves than MS doing things right. Sony had the harder to program for Cell and launched at a higher price. Multiplatform games had a harder time coding to the specific hardware. Not to mention the initially lower install base, price + the fact MS launched a year earlier led to Xbox becoming the defacto "lead" platform at the start. The PS3 just ended up in a position where it played second fiddle in dev focus for a while. It evened out around mid gen, and some multiplats even ran better on PS3 by the end.

Sony got out of their own way for this gen, pricing below MS with more powerful hardware, straightforward architecture, and launching right alongside Xbox. I think they are both in good positions for next gen - right mindsets, right tech, timing, pricing, features, et al - and I expect that the race will be closer than it was this gen.

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi17d ago

You left out The Darkness games bring those back

fan_of_gaming15d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long16d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming15d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10115d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor16d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6916d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming15d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno16d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming15d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1022d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1022d ago (Edited 1022d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1022d ago (Edited 1022d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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