In Anthony's latest 8-Bit Chronicles, he dives into Pac-Land's credited forging of 2D platforming, its cartoon origins, and infanticide brought about by raging predjudice. Yes, really.
Special moments from Namco's library. When it comes to the arcade, Namco was always ahead of the game.
Namco-Bandai have released two PAC-MAN games today onto the North American Wii U Virtual console. The games in question are the NES Version of PAC-LAND the the Gameboy Advance version of PAC-MAN Collection.
This is not a joke; this is not an exaggeration: https://8ball-pool.io so strong, so desperate are the ghosts’ seething hatred that they’ll willingly sacrifice their first-born to the street pavement gods (or, in the air pilots’ case: applying them as ammunition) if meant ridding themselves of the yellow menace.
It looks like the latest installment of Anthony's "8-Bit Chronicles" takes a deep dive into the Pac-Land game, discussing its role in the pioneering 2D platformer, its origins in the world of cartoons, and even touching on topics related to prejudice and infanticide. This sounds like a fascinating exploration of the history and cultural impact of gaming, showing how video games can sometimes tackle complex or unexpected themes.