Phil Spencer tweets: "E3 has always been an important moment for Team Xbox. Given this decision, this year we'll celebrate the next generation of gaming with the @Xbox community and all who love to play via an Xbox digital event. Details on timing and more in the coming weeks"
Lately, a number of notorious difficult ARPGs have added difficulty options. Is that a good thing or does it ruin the experience?
As long as it is just an option, it is totally okay, but it's also OKAAAAY! To simply ignore that option.
Long as fromsoft never does it. This was only expected since the soulslike genre is so popular now.
Stuff like this really shows that people completely missed the point of that argument. The argument was never that souls likes shouldn't have a difficulty option. The argument was that if someone makes a game, particularly souls likes, that did not want to include difficulty options, that you should just respect that instead of demanding and berating the developers to add them.
I see the lack of difficulty settings as one of the key traits that defines a Soulslike. It’s not just about being challenging. It’s about how the game is built around that challenge, expecting you to learn through failure and grow by mastering its systems. Once you introduce difficulty options, you’re changing that foundation. You’re giving players a way around the intended experience, actually you are killing the whole idea of a "intended experience".
That doesn’t make the game worse, necessarily, but at that point, it’s just not a Soulslike anymore. It's a action RPG.
The Soulslike genre is a lot more than just 'hard' games. There is so much more to it than that.
In most cases, for a genre to be successful, there must be multiple entries in that genre from different franchises, some easier and some more difficult. The Soulslike genre has grown impressively well so far with most of the games being on the difficult end of the scale.
The other aspect to consider is WHAT makes Soulslike games hard. In the best examples, it isn't just because the bosses and enemies are engineered to be difficult, but because the entire gameplay (from the hard-to-master combat, to the labyrinthine levels, to the additional punishment for dying) is geared towards creating a world that seems to be trying to prevent you from making progress. Beating a boss isn't the only thing that makes you feel as though you've progressed in a Soulslike - finding a shortcut, a particular item, or learning how to defeat a particular enemy type are all forms of progression.
An 'easier' game can still exist with all those elements.
IGN: Microsoft has announced a collaboration with AMD for the next Xbox console - which sounds a lot like a gaming PC.
I think what most are struggling with is the concept of a console that is NOT a closed platform.
An open one. You're used to being locked in.
Saying, “working closely with the Windows team to make Windows the number one gaming platform.” is not the same as saying the console is going to play PC games.
If they are telling you they are making a console and all this other stuff, why not just say the console is going to support PC? Why play coy about it?
To me it seems like more of a reply to the fact that they have a Rog Ally that they are trying to sell but has terrible performance because of Windows 11 and they are simply trying to convince people to buy it.
In an embarrassment for Microsoft, SteamOS seems to destroy Windows 11 on gaming performance and battery life, as well as usability
https://www.windowscentral....
Every generation people say Xbox is going to play PC games then it doe
As opposed to "open platform", it´s gonna be *more open* instead. That´s the main difference that some people still don´t realized.
The Xbox Next will continue and be your conventional home console. However it that will bring a revolutionary innovation to console market by bridge the gap and blur the line between console and PC gaming.
Literally the best of both worlds!
Star admits he may have "misled" fans
Damn, I was hoping for an updated patch. Well let’s see if the rumors are still true, that it’s coming to Switch 2. There’s still hope……I hope
Everyone just hold up a minute! 🤔 This could still be possible. Perhaps this cast member was told to hush and draw attention away from a big reveal
At least they are having there own event at that time. Hopefully it will have third party game announcements and other publishers use that platform as an opportunity to show off their games which they would miss at E3
This is the E3 to kick start next gen, Phil Spencer is doing the right thing by having an event at the same time.
Bravo Team Xbox!!! You guys deserve all the praise you get for this.
Use that money you would have spent on E3 (well at least the rest of it haha) and put it towards big production values for this event. Maybe go with narration work instead of the cheesy characters you typically have during your webcasts...mix this with Phil Spencer, key hardware personnel and most of all, the dev teams working on projects. No used car salesmanship...just the facts and the devs telling us about their games...could be awesome.
I mean, why are we acting like this is praise worthy? E3 is an expensive event with a crap ton of planning. I can't imagine how much money Microsoft already sunk into it with the cancellation only happening three months in advance. Of course they're going to do their damndest to make as much of their original plan happen as possible.
Honestly, this year is just going to prove how unnecessary E3 itself actually is in the modern age of gaming.