40°

5 Reasons Not To Wait Until February 17 to Play Street Fighter 4

Gootecks writes:
"With the console release date of Street Fighter 4 finally being announced, I'm sure there are a lot of players out there that have been waiting for it to come out on console to really start learning the game. Yeah I know there are plenty of who would be playing everyday if they didn't live six hours away from the nearest machine, so this article is not for you guys. This is for the players who do live relatively close to a SF4 machine, but are not taking advantage of this huge opportunity to get a jump on the competition."

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gootecks.com
lastboss5638d ago

Anyway, this SF IV is going to be a regression ! Gameplay is an old one, Parry from SF III third strike have disappeared : SO GAMEPLAY WILL SUCKS !
The best game ever in fighting 2D is KOF 98 UM !
More wainting for KOF 2002 UM (66 characters) than this SFIV shiit !

Even KOF XII will be better (but a regression too : KOF 94 next gen)

hay5638d ago

I love SNK fighting games, played them since Art of Fighting and Fatal Fury era(you know, the ones from which KoF had taken some fighters), you can dislike SF but what you're showing here is total disrespect to the one of the greatest fighting series is a bit primitive which shows you're more like a midboss...

Tacki5638d ago

While I count comment on the KOF games since I've yet to play one (though I am very interested in KOFXII)... I really don't think SFIV is so much a 'regression'. Not from what I've heard at least. Yes, it does go back to a style much closer to SFII, however, many SFIV players have commented on the fact that it's a much deeper game than it first appears. No, there's no real 'parrying' in the game... but the focus attacks can be used in so many different ways.

I think something that makes it a little harder on fighting games is that they can't be TOO complex if the developer wants their title to be commercially viable. I think perhaps in some ways they have to compromise so that they don't alienate casual players. As much as we'd like to believe that the hardcore players are all that matter... the casuals do make up the bulk of most fanbases and if they want financial success I think these developers have to find a balance. You unfortunately can't make everyone happy.

With that said, even though I'm hoping that maybe they do some sort of 3rd Strike HD Remix in the future... I'm really going crazy in anticipation for Street Fighter IV and I think this will end up being a very successful game for Capcom. I think they're going to bring some of those old players and fans back and really expand their audience. I think online play will have alot to do with this. Fighting games thrive on the presence of competition and finally consoles have secured quite a large online userbase with Xbox Live and PSN. I believe we'll start to see fighting games like this really take off and gain more popularity than they've had in more recent years. At least I hope so.

lastboss5638d ago

lol ! Real players only play KOF ! SF were great at 16 bits time (snes). and i like the third strike but it is far away from the KOF gameplay.

riksweeney5638d ago

OK, you're starting to become fussy, time to put you down for a nap.

RAF-TECH5638d ago

The fighting engine is different.
but always remember that Third Strike is the best fighter of all time....
KOF 2078
SF 9

cannot beat THIRDSTRIKE.

sprinterboy5638d ago

I have not played a Streetfighter game since Uni (16yrs ago), we had a winner stays on rule back then. I was there for like 2hrs sometimes lol, looking forward to the release though.

80°

The 7 Best Street Fighter Games: Exploring the Franchise

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?

130°

How Street Fighter IV Saved 2D Fighting Games (Ft. Maximilian Dood)

After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.

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gamespot.com
Snookies12312d ago

I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.

DarXyde312d ago

BlazBlue was phenomenal. Platinum'd Calamity Trigger because I loved it so much. I remember buying Continuum Shift back in the day at launch for like $40. They did have DLC characters (Valkenhayne, Makoto, and Platinum at the time) and it came out to just a tad more than it would at full price. Didn't mind at all.

Great fighting game.

Snookies12312d ago

Continuum Shift was definitely my favorite. Spent way too many hours on that game, haha... Had the counters for days with Hakumen.

DarXyde312d ago

I really like Makoto, Valkenhayne, and Hazama. Super fun characters

Terry_B312d ago

Valkenhayn ..just sayin'

Terry_B312d ago

BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.

Ryuha1234h312d ago

You’re sound dumb. Blazblue was not better than sf4. You’re just saying that because you’re a street fighter hater.

Redgrave312d ago

>calls someone dumb
>does it by saying "you're sound dumb"

Task failed successfully

Terry_B312d ago

A SF Hater eh? Fight me in SF 2,3 4 or 5 and you will regret that stupid comment ;)

gold_drake312d ago (Edited 312d ago )

eyyy max xD

one of the very few streamers i can actually watch without it being cringe and awful ha.

GhostScholar311d ago

The content of IV was severely lacking when it launched. It got better over time.

170°

Street Fighter Producer Says Fans Need To "Convince" Nintendo, If They Want More Entries On Switch

In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.

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nintendolife.com
gamer78041644d ago

they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.

King91644d ago (Edited 1644d ago )

Gamer7804@ they already did kinda it call sf5ae it help sf5 sell like another 2 million copies.

Teflon021643d ago

SFV is actually great now. Bunch of modes, bunch of characters, alot of stages, not sure what else there is to even complain about. Costume MTX? Not a issue imo, I don't get what I don't want anyways

gamer78041643d ago

botched launch, and they launched only on one console and currently after a long time still on one console.

Enigma_20991644d ago

Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.

King91644d ago

Enigma_2099@ they probably have to make a new sf game just for the switch they probably will need Nintendo to help fund it just like sony help fund sf5.

PhoenixUp1644d ago

You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC

NapalmSanctuary1643d ago (Edited 1643d ago )

Don't know why anybody would want SF5 on Switch. Especially if they owned a Switch.

rainslacker1643d ago

That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?

Nintendo isn't saying such things of course.

Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.

If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.

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