David from Gaming Instincts writes: Six years after its announcement, with development rebooted twice, Dreams unleashes its creative vision. The April 2019 early access release let the community flex its muscles with staggering results. The official release, however, marks a watershed moment for the industry. Games like Little Big Planet and Project Spark had merits, but Dreams’ toolset culminates in the ultimate form of expression.
IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."
How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.
Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.
Get ready for a trenmendous puzzlin’, high-score chasin’, nostalgic adventure, in the latest Mm Original, Tren!
This is really cool, it’s a shame they didn’t do more of this during the first 5 years of dreams. Demonstrates how powerful a tool it is. I kind of got the feeling puzzle types of games were really going to be the best use of dreams for putting together a whole complete game. More ambitious things never went beyond tech demos really. Or did they? I stopped really looking after a while
This looks gorgeous and fantastic. Really hope Sony reconsiders pulling support for Dreams, now that it’s coming to Plus.
didn't expect anything less than a masterpiece
i was really hoping this game would have vr support. i’d buy it in a second if it did.