Eurogamer: “Games in general are useful platforms for the systematising and testing out of philosophical precepts, and there are projects that engage with this potential more earnestly. Another recent example is No Code's existential thriller Observation, which casts you as a space station AI suddenly encumbered with a self, and struggling to feel at home in a form that spans CCTV networks, heads-up displays and robot drones.
The game I want to talk about today is a less likely work of philosophising - Square Enix's Final Fantasy 15, which, it transpires, owes rather a lot to traditions of scholarly inquiry that date back centuries. That's according to Youichiro Miyake, lead AI researcher at the publisher's Advanced Technology Division, who I sat down with at Reboot Develop Blue this spring.”
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Gary Green said: With my fondness for (most) Final Fantasy games and my side goal of finishing off games in my collection with loose ends, a return to Final Fantasy XV seemed inevitable. It also serves as my third Final Fantasy platinum trophy after VII and VIII, a reasonable substitute since Final Fantasy IX is nigh on impossible to master.
Final Fantasy 15's director has revealed why he left Square Enix back in 2018.
Hajime Tabata famously resigned from Square Enix two years after Final Fantasy 15 shipped in 2016. In a special livestream at the time, Tabata announced his decision to resign from the company, cancelling three of four new story-focused DLC episodes for Final Fantasy 15 in the process.
Man inherited a train wreck and was expected to release this game in under two years after it spent a better part of a decade in development hell. At one point there was even plans to make FFXIII Versus a musical. He did what he could.
Whatever the behind-the-scenes went on over the many years, at the end of the day it was a radical change in direction that I could not go along with. Also why I never bought 16.