140°

Where Sekiro's Easy Mode and Accessibility Debate Collide

There has been a conversation surrounding easy modes in video games, which has gotten way out of hand. “Sekiro Shadows Die Twice,” From Software’s latest game has come out and just like most From games, shortly after release the conversation about its difficulty has sparked furious debate amongst gamers alike. Yet, this time around conversation has turned towards “accessibility” in video games. Giving people with disabilities the capabilities to take aspects of a game’s software to find tune the game to where they too can play. Though that all sounds fine, does this inhibit game developers from making their vision of their game?

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Vanfernal1859d ago

Bah. The "journalists" got ridiculed because of their crybaby narrative about needing an easy mode so they decided to shift the debate to accessibility. And that argument falls flat considering there's videos of quadriplegics beating the game. They're trying to sound like they're activists fighting towards a noble cause when in truth they are just unskilled players that found out that writing about games is not all fun when you have to cover the harder games. They should abstain from covering games that they suck at altogether and stick to something more down their alley.

sampsonon1859d ago

i take it that all games you play are on the hardest setting?
if so, do these games have lower settings? because i know that 99% of all single player games have settings to give a player the best experience for them.

when you played these others games were you thinking about other gamers playing on lower settings? or did you just fine tune the game to your needs and play without any after thought?

my point is simple. and i get why people want From games to remain the way they are.
but if they decided to have settings for financial reasons, would you buy their next game?

and yes there are people with disabilities that game and would love to play Sekiro like their friends.
why would their having fun effect your game?

DaDrunkenJester1859d ago

If they add it in their next game then so be it. At that point it is their decision and they can tailor the game for different kinds of difficulties. But whining about adding an easy mode after the game is already done and launched is silly. FromSoft knows the experience they want to create, the challenges they want their players to overcome. Most games with difficulty modes always have artificial hard modes, they usually only tweak the HP and damage modifiers. Sekiro is perfectly balanced with its one difficulty setting, and if you want to change from normal mode to hard you can ring the demon bell.

I feel like From games are their own style, just like JRPG's. People hate when JRPG's start to cater to western crowds, right? So why should From cater to players who want to treat it like a streamlined easy game?

AspiringProGenji1859d ago (Edited 1859d ago )

Not every game difficulty is balanced properly and not done right, Kingdom hearts 3 is an example of this.

I myself play every game at the hardest setting available from the start because I am tired of games with “scalable” difficulty and dumbed down challenge games nowadays offer, and I don’t want fromsoft to appease to lazy gamers because it will require then to re balance the game and change their game philosophy; I want their to remain like that because that is what sets them appart from the rest. They should not be forced to do this and the people asking for easy mode because they can’t beat the game should be embarrassed

Financial reasons...accessibility... these are excuses you and the other have created to ask for am easy mode. FromSoft doss not care about maintream money, and people with disabilities are not complaining or asking for an easy more.YOU ARE... there are people on youtube who have beat Souls games with guitars and drums... and there are controllers made for gamers with disabilities

There! Both of your excuses debunked. Now gonand play the game it was meant to be played

1859d ago
uth111859d ago (Edited 1859d ago )

It is super simple.

There are hundreds of games out there that were not created for people like me. That's fine. I would not dream of telling them to change their game to cater to me. After all, who am i to demand such a thing? Nor do i see most other people make such demands from most games. They move onto something else

But when it comes to From, why does this rule go out the window?

The From games are honestly not that hard if you want to commit a little bit of effort to them. If you don't want to make the effort, then they are not the games for you.

The "accessibility" angle is just a trojan horse. When all the other games on the market are fully accessible, then we'll talk.

sampsonon1859d ago (Edited 1859d ago )

@DaDrunkenJester:
"But whining about adding an easy mode after the game is already done and launched is silly."

whining? the people in your life whine or is it you?
I'm having a simple debate about access to games.
like i said. i play on the hardest mode in games.
so whining is not what I'm doing.

IT'S A SINGLE PLAYER GAME THAT WILL HAVE NO! NO! EFFECT IF SOMEONE PLAYS ON A MEDIUM LEVEL. so why do YOU care so much?

and that's not whining, it's trying to get the simple point across.

WHY DO YOU REALLY CARE? lol

Hungryalpaca1859d ago

The answer is:

The game isn’t for them. It’s that fucking simple.

I’ve watched disabled people beat dark souls. Someone did it with their feet. Someone did it with a guitar hero controller.

Stop with this easy mode bs. If people can beat it with literal potatoes you can do it with a controller.

AspiringProGenji1859d ago (Edited 1859d ago )

''IT'S A SINGLE PLAYER GAME THAT WILL HAVE NO! NO! EFFECT IF SOMEONE PLAYS ON A MEDIUM LEVEL. so why do YOU care so much?''

From Soft fans care because we know what makes these game appealing is the challenge and how everyone is playing at the same odds. They also know better that the Their games actually have a very unique dynamic difficulty that changes depending on your builds, abilities, items, and so on... From soft should not ruin this by adding difficulty modes, especially when the outcry is because some people can't beat the game. Sorry but no! This game is not that impossible and requires actual player agency and effort. If they can't beat it, then the game is not for them.

I'm pretty sure many have already expressed ''why do they care?'' but you keep ignoring From soft's game philosophy, reasoning, and using disabled gamers as excuse. There's a video up there showing you an actual disabled gamer giving one the of bosses hell. And again, From soft has said before that they are not after mainstream media with their games, and they have done pretty well up to this day. All this have worked for the better and we fans enjoy their games. Anyone who isn't a fan can join the Souls community at any time, and I was one of them who wan't a fan and ended up beating the games and become a fan, and I never asked for an easy mode. Literally everyone could do this too if they spent more energy beating the game rather than whining because of the lack of easy mode

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ReVibe1858d ago

rofl, I love when people bring LimitlesSquad into this "argument."

No offense To the guy, but he has NOTHING BUT TIME TO SIT THERE GIT GUD.

wolf5811859d ago (Edited 1859d ago )

Whats next.? .ask Ferrari to make cheaper cars so anyone can afford?
I dont know why all the noise.in..almost all games you can choose a difficult level of your choise....the dark souls series borned from the fact that some gamers want more hardcore games like the old good days that most games where brutal..like ghost n goblins..y had to finish it twice in a row with fixed lives to see the ending.the from software games are hard..but not so hard..as people claim..I mean is just a fact that the new gamers playing fps all the time and open world games..that use you as a vacuum cleaner...many of that gamers dont want to afford the time to learn the new mechanics..of the game and they want eagerly ro return to lets say fortnight..
So lets accept that there is hard games out there for the people they want to play that kind of games.
Its like a friend of mine that he complains that the pvp games are hard and that its sucks because of glitches,lag,cheats etc
No accept that in these kind of games y suck and continue with your life or train to be better.
End of story

bluefox7551859d ago

Can we just be done with this topic already?

TheEnigma3131859d ago

Stop complain being a beta and learn the game. These complainers don't have the testicular fortitude to beat this game, so they cry like babies.

TGG_overlord1859d ago

Some games just isn't for everyone...

TacoTaco1859d ago

The whole point is that this game *could* be for everyone who is interested in the story/aesthetic but may have awful hand-eye coordination. FROM loses nothing from their vision by having a lower difficulty, because the standard git-gud mode would still be the default. They could implement accessibility for the lesser-skilled in a way that totally makes fun of them. Pink blood, no trophies, crybaby sounds, "YOU [STILL] DIED [WIMP]" messaging, whatever they want.

I can't believe so many people are against an accessible mode. An easy mode being available has not-once-ever tempted me away from starting a game on Hard.

SpinalRemains1381859d ago

Coordination? You press L1. Come on.

DarXyde1859d ago

Then watch someone play it on YouTube.
The end.

uth111859d ago

If you are really that interested in the lore and are complete crap at playing, Twitch exists.

Truth is From games are not so heavy on storytelling, cryptic cutscenes here and there, you learn most of the lore from reading item descriptions. You could just as easily read the wiki if you really want to know all that.

The main point of these games is the combat and the challenge. Take away the challenge you are left with a totally different game that you could finish in just a couple of sittings.

The real easy mode is to go to one of the forums. The other fans of these games are very helpful and will give you lots of advice and encouragement or join your game in the games that support it.

I believe anyone can finish these games with the right advice. No need to dilute the game to get there

AspiringProGenji1859d ago (Edited 1859d ago )

You don’t play From Soft games for the story. Even if you tried, you would hardly make any sense of it.

Sekiro could be for everyone, everyone who wants a challenging experience. But if they can’t take it, then play something else. Simple!

“I can't believe so many people are against an accessible mode.”

Because we don’t want what makes Souls game unique taken away because of lazy gamers. There’s already an easy mode... it’s called mastering the game mechanics

DarXyde1859d ago

AspiringProGenji,

I have to push back a bit. I don't think it's about being lazy. Some people honestly can't make progress. Dark Souls II had something resembling an easy mode through items and covenants. It's also widely regarded as the worst of the SoulsBorne games. Correlation isn't causation, but you never know with the things...

The point that I wish to make is that it is, by nature and design, a difficult game. I think it is perhaps more palatable and easier to explain the difficulty as a "genre". You can't change Halo into an open world RPG. It's either you like it for what it is, or you don't. People might say "but From Soft could add an easy mode!" Yes, and 343i could add an open world RPG feature. "Fans of Halo don't want that!" Likewise, fans of Soulsborne titles don't want that either.

Take it as is, or run away.

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160°

Before Miyazaki Retires, We Need To Get A Sekiro Sequel

A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.

H929d ago

Man you didn't have to do me like that with the title

LoveSpuds29d ago

I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.

Demetrius29d ago (Edited 29d ago )

I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that

jznrpg29d ago (Edited 29d ago )

Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later

Leeroyw29d ago

Bloodborne 2 or I'd simply love a 60fps remaster. I'd also love a bloodborne randomiser option.

toxic-inferno29d ago

I'm definitely holding out hope for a Bloodborne 60fps remaster still. Some extra features thrown in would be nice too.

With regards to a sequel, I'd actually rather From Software make another new IP with a different setting. That is what made Bloodborne so good - the fact that it took a proven formula and applied it to a completely new setting.

anast29d ago

The hype would be insane if they announced Bloodborne 2.

Inverno29d ago

What if they made a Sekiro/Bloodborne mix?

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120°

Sekiro: Shadows Die Twice is a Timeless Classic

With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.

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Cacabunga32d ago

I regret i never played it, like many other great games!! Still on my radar, when i become retro gamer in a year or two with all this gaas crap happening around

Psychonaut8532d ago

Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay

Cacabunga32d ago

Wait did it get a next gen patch??

Sciurus_vulgaris32d ago

This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.

Armyofdarkness32d ago

Me too. But after the Stellar Blade demo and parrying like crazy I’m tempted to go back and play this again

Inverno32d ago

Took me a couple years too get into when I first bought it. I had gotten so used to Bloodborne that the gameplay was genuinely confusing me. Picked it up a third time and clicked. The game is souls stripped of all its RPG elements and left with nothing but it's combat. It's Souls at its pureness but I can see why the combat would turn people off. That's why I liked it so much tho, without the choice of weapons it's very focused on a specific style. I think a sequel with a small selection of weapons but each fleshed out would be the right step.

Sciurus_vulgaris32d ago

My problem with Sekiro was the combat, I didn’t find it as engaging as Bloodborne, DarkSouls due to the lack of RPG elements. I even found action games like Ninja Gaiden 1-2 and Ghost of Tsushima more engaging as well.

140°

The 7 Best Souls-Like Games - Mastering the Challenge

The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?

toxic-inferno40d ago

Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.

kevco3340d ago

Still DS1? You don't feel it's been surpassed yet?

Demon's Souls has the remake of course, but DS1 has surely been outdated?

Smellsforfree40d ago

I think that the DS1 remake is better looking than DS2. The interior lighting matched with the low resolution textures in DS2 is very garish, IMO.

Besides graphics, what do you mean by DS1 being "outdated"? I'm someone who played through Elden Ring and just recently played through the DS series, and as far as gameplay went, there were all very similar.

Cacabunga40d ago

I haven’t played many but Bloodborne and NIOH1 are on top of my list.. had a blast with these 2

toxic-inferno40d ago

For world design and interconnectedness (that's a word, right?) DS1 is yet to be beaten.

anast8d ago

All great games beside DS2.

toxic-inferno8d ago

I would agree, but there are some things in DS2 that are great and incredibly memorable. It tries to do things differently, and there are some amazingly cinematic moments.

Of course, there's also poor level design (particularly the interconnectivity of the world), questionable combat choices and some of the worst boss runs since the early days of video games...

anast8d ago

True. I can't disagree the game has some moments.