Adamn Wilkin from GameGrin writes, "Games take a long time to make. Some take more time than others, but few have been in active development as long as Overgrowth. I first found out about this game six years ago, when it had already had several years development time, and it’s hard to say how much has obviously changed - I barely remember what I had for breakfast this morning, let alone a barebones fighting game from six years ago!"
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Join Amras89 and Hardlydan for game talk and fun! This time, The Gamesmen talk about the latest Nintendo Direct and Valve games. Games discussed are Dungeons and Dragons, Monster Hunter World, Kingdom Come: Deliverance, Final Fantasy XV, Yakuza 6: Song of Life, Overgrowth, PLAYERUNKNOWN’S BATTLEGROUNDS, and Xenoblade Chronicles 2.
COGconnected: After almost a decade in the works, does Overgrowth finally get to show off the hard work that went into it, or will it be left in a very hare-y situation?
May not be the best execution when it come to the game, but damn the game engine and tech they've built for it is very impressive, they could honestly make a ton licensing that thing