“The Nintendo Switch owned 2017” is a sentence no one actually expected to write by the end of the year, but credit to Nintendo for pulling off one of the best stories of the past 12 months and releasing the hottest product in the process. Question is, can they take what they’ve learnt and continue that good form into 2018?
Available right now on Xbox, PlayStation, Switch and PC is the latest from a prolific KEMCO team - Horrific Xanatorium; a horror Visual Novel
"The Barcelona-based (Spain) indie games publisher JanduSoft and indie games developer Juan-Mod, are today very glad and proud to announce that their 3D arcade action-platformer "Teared", is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch) via digital stores." - Jonas Ek, TGG.
Wizardry: Proving Grounds of the Mad Overlord brings back the classic experience with revamped graphics and other improvements.
I’m pretty sure I’m the only person on this site who’s excited about this, but I’m still gonna leave a comment of, “Hell yea!!!”
I still don’t believe Switch owned 2017, it was clearly PS4 that did.
The NS just proved to be a massive success for Nintendo
I think the Wii U ports are fine as long as it's balanced between new games. A lot of Switch owners never owned a Wii U so it's nice to be able to play some of those great Wii U games. I never played Bayonetta 2 and I wouldn't have bothered with the 3rd game if the second game wasn't getting ported to the Switch.
Also I think Nintendo did greatly improve Switch inventory for the holidays. I've seen them around in-store and online. Certainly nothing like how it was at launch and a few months after where you had to track one down.
More indie support would be good for Nintendo. Keep the online store updated while the small indie devs build experience on the Switch hardware.
Cloud saves. Ability to message my friends on the console.
I'd buy the living crap out of some aluminum elite joycons with a D-pad.