Naughty Dog has released a video detailing its ideology towards making multiplayer modes in its various titles such as Uncharted and The Last of Us.
Palworld is a runaway success for developer Pocketpair, but creator Takuro Mizobe isn't looking to make triple-A Xbox games anytime soon.
Embark Studios reveals to The Loadout how The Finals Season 2 takes the acclaimed FPS game’s stylish cosmetics to even greater heights.
A new season right on so we got new cosmetics and new modes level's right right?
Hey devs new modes right.........................
For a product that was in the oven for atleast 5 years see this 3yr old twitter post at that time having finals playable footage the game to me is missing alot of meat its still a tech demo
https://twitter.com/EmbarkS...
2 game modes 4maps 5yrs worth of work at last with over 250 people remember todd had half of that for skyrim/fallout 4
Other nominees include games like SimCity & Tony Hawk's Pro Skater.
There are some good nominees in this list that are deserving to be inducted also, but I feel Metroid has had the most impact on the industry out of all of these. Look how Metroid influenced the evolution of the Castlevania games, and the "Metroidvania" subgenre of games have become a prevailing force in gaming today. Especially now, Metroidvanias are bigger than ever.
I can very much see Resident Evil being added later too, bc it really did popularize and define the survival horror genre. I would say that one is next in line.
If any Metroid game should get the honor it should be Super Metroid , it's perfection in my eyes . 30 years later and I still feel it's the most epic shit ever .
The GBA remake deserves it or Super Metroid, the original was a very sloppy and rushed game programmed in 3 months and it shows.
If you've never played the remake, it's absolutely a must play, fixes basically every flaw in the game. Check out ExoParadigmGamer's comparison video.
The best multiplayer they ever did was Uncharted 2...and it's never been topped
Instead they went from this amazing, simple, skill based online game which played almost exactly like the single player to over the top, crazy, gimmick like multiplayer generic modes which you can find in every other multiplayer game out there where it becomes what you've unlocked rather then skill.
I mean take the Last of Us, why on earth would you include an in game store menu which let you buy armor and other things when the single player is set in a world where resources and supplies are low? With Uncharted 2 it was just like the single player except you had two small boosters which make useless later on when you had gotten used to the game and leveled up...living up to their name "boosters".
Then they decided to add an in game store menu to Uncharted 4 with awful NPCs to help you, loadouts, weapon mods, paid boosters. Classic Mode was added too late and isn't perfect but it's better then they main stuff they wasted time on during development. I mean if they had a rough spot during Uncharted 4s development with Hennig leaving and the like why didn't they just do something like Uncharted 2 which would have required less time to balance with how simple and straight forward it was and work on the single player more so it wouldn't have been as stressful with the reshuffling. Just my take on it.
Uncharted 2 showed us and multiplayer games that less is more
Naughty dog multiplayer 🤢
This video is a good reminder of how awesome it is to work on games. Seeing the collective effort of hundreds of people build towards something that is fun to play is pretty good reason to go into work every day ready to get shit done.
Best multiplayer shooter was Socom 2. I'd pay a ridiculous price to be able to play that again (without cheaters)