450°

NieR: Automata Sold "Significantly Above" Plans; Square Enix has "Aggressive" Plans for the West

Square Enix CEO Yosuke Matsuda reveals that Yoko Taro's NieR: Automata did much better than expected, and talks about plans for the future.

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dualshockers.com
bouzebbal2546d ago

Great games released on the right console sell well.
Good to hear, this game is a must have.

Darkfist_Flames2546d ago

"Great games released on the right console sell well"
Too bad many people still dont understand that.

BLizardXD2546d ago

"Great games released on the right console sell well. "
It's also pretty popular on pc too, same with bayonetta. sega confirmed.

kent800820072546d ago

Thanks for reminding me about bayonetta 2... sigh :(

XanderZane2544d ago

They should have released it on the XB1 as well. The original Nier was on the XBox 360 as well. They could have sold a whole lot more units. If it sold well on the PC and it would have sold more on the XB1.

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IamTylerDurden12546d ago

Seems like nearly everyone is approaching this bs games as a service model nowadays. This is a scary thing for our industry, i'm glad Sony isn't talking about this nonsense. God of War, Bloodborne 2, Spiderman, Days Gone, Detroit, Wild, Hellblade, Nex Machina, Wipeout, Crash, Ni No Kuni 2, Hob, Golem, Lost Legacy, TLoU 2.

SaveFerris2547d ago

I think 2B was a significant factor in the success of the Nier: Automata.

I hope SE don't focus too much on 'Games as a service'. I suspect many gamers, especially SE fans, could be turned off by this. It isn't my cup of tea.

Teflon022547d ago

This game is successful because the game is amazing. Think about it, the game got MAINSTREAM attention. That was based off gameplay, it's extremely rare for a Japanese Anime and manga stylized character to gain such popularity outside japan just because of a look. Otherwise characters like Kat would be much more popular (mind you she is loved by 90% of people who like gravity rush, but that's also partially her great personality, hard to hate).

Paytaa2546d ago

I bought it (although barely made any progress, damn you work and responsibilities) and I normally do not enjoy those anime/Japanese JRPG type of games, but this game just looks special and the mechanics are so cool.

I remember my friends and I watching Andromeda gameplay when it first came out and we pretty much trashed it and then the recommend video was NieR gameplay and one of my friends and myself just bought it because of how awesome and fresh it looked.

Flewid6382546d ago

You speak the truth sir.

joab7772546d ago

Think about how this year's biggest games include Nioh, Nier and Persona 5. Not too shabby! Played two of them, and can't wait for Nier.

jznrpg2546d ago

I would have bought Nier regardless of what the main character looked like

Kurdishcurse2546d ago

fanservice and good content are mutually exclusive. Thats just simplistic thinking.

X-232546d ago (Edited 2546d ago )

You're judging the game by the look of the character? Then that is your choice and lost ... everyone who has played Nier: Automata knows that it is a fantastic gem of a game and it has nothing to do with how 2B looks.

To be honest this is exactly how you can tell the difference between people who actually played the game and those who did not. Anyone who has ever said anything about the game; review article or otherwise, that focuses on the fact that 2B has an ass probably didn't play it to begin with and if they did they didn't play it very much.

I hope the games success shows Square Enix that little niche titles that they may think people won't be interested in, can actually do marvelous things in the end. Sony's fanbase has always been pretty open-minded when it comes to games.

Also hope this means they decide to get to work on the console port of Dissidia sometime soon.

+ Show (1) more replyLast reply 2546d ago
Derceto2547d ago

What a surprise. SquareEnix. Outsourced game. Sells above (even SE's stupid) sales expectations.

on_line_forever2546d ago

i hope square enix do a remake for VAGRANT STORY with same game play and combat in dark souls 3 and replace the idea of hitting enemy body parts ( head, hand , leg .. etc ) with the idea that we see in the surge .

it will be Awesome specially if they let from software and Miyazaki do this remake

Gamer4life132546d ago

I'm so glad that Japanese games are selling very well and are slowly but surely coming back to its fromer glory of becoming very popular around the world like it was doing the ps1 and ps2 days. Nier automata is a perfect example of a unique game that we haven't gotten in a very long time and something that I want more out of Japanese Devs. I mean really in my opinion when Japanese Devs were trying to make their games appeal to the western market they lost of what made the Japanese games unique of their own. That's just my opinion though.

LOGICWINS2546d ago

Yup. I was ready to pre-order Ni No Kuni 2 until I found out combat was real time instead of turn-based like the original.

Pokemon is the most popular game franchise on the planet and its turn based. Not sure why Japanese devs feel they need to make everything real time.

I feel obligated to buy Dark Rose Valkyrie in two weeks just so my voice can be heard.

joab7772546d ago

They are very similar. Neither is turn based.

Overload2546d ago

Ni No Kuni is not turn based.

cemelc2546d ago

Ni no kuni 1 is real time, what are you on about?

Overload2545d ago

??? That's what I said.

joethetimelord2545d ago

Just bought my copy a couple of days ago, and it really is a great experience. It's everything that made the first game great and more.

TC7312546d ago

Automata did soooooooo many things right. It's getting well-deserved praise. Truly feels like a "next-generation" game.

R6ex2546d ago

Yet, a couple of important things they did wrong:
1) Priced it so damn high that many like myself are staying away from it until pricing becomes reasonable
2) Region-locking it so badly that not only Asian regions get it 2 months late on Steam, there wasn't even any official word from SE when it will drop
3) Even months after release, PC gamers depend on an external FAR mode to play the game properly coz SE didn't release any patches but has the time to sell DLC.

IamTylerDurden12546d ago

Price? Umm it's a full retail release and it deserves to be. It's priced like any other new, full priced game.

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150°

Bungie CTO Leaves Company After 14 Years, Joins Sony PlayStation

Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.

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thegamepost.com
Sonic188116h ago

"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."

New role and more pay and still can work closely with Bungie

13h ago
fr0sty1h ago

Yeah, he basically just got a big promotion within the same parent company.

13h ago
S2Killinit1h ago

Seems logical for him and probably for PlayStation

70°

2K Games Will Reveal Sequel to One of Its 'Biggest and Most Beloved Franchises' at Summer Game Fest

2K Games is preparing to reveal the sequel to a "beloved franchise" at Summer Game Fest, with fans speculating that it might be Borderlands 4, BioShock 4, Mafia 4, and numerous other popular games.

Relientk776h ago

I'm assuming it will be Borderlands 4. If it's Bioshock 4, I will be Bioshocked.

shinoff21831h ago

Xcom would be much better to reveal. Been needing some xcom 3

140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman15h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty15h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast4h ago

Where are you getting that number?

SegaSaturn66915h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199214h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5215h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing15h ago(Edited 15h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199214h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer13h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds14h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman12h ago(Edited 12h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 4h ago
TheGamingHounds14h ago(Edited 14h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix14h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman12h ago(Edited 12h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein6h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer13h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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