INQ: When Bungie revealed Destiny 2 on stage during the livestream event last Thursday in Los Angeles, the developer mentioned the sequel was larger than the original game. That begs the questions of how much bigger, however, and World Lead Steve Cotton let slip the potential size of one of the new worlds PlayStation 4, Xbox One, and PC gamers can look forward to during an interview with Inquisitr at the event.
Destiny 2’s unexpected Ghostbusters Frozen Empire collaboration brings with it a shiny new Ghost, sparrow, and ship to add to your collection.
Bungie has confirmed it’s looking to its past to bring the iconic Halo Big Team Battle mode to Destiny 2, though it’s not without pesky hurdles.
I don’t know about heard of fan outcry. Fans weren’t happy when Destiny 2 went with 4v4 only and less than a year later, Bungie brought back 6v6. Would love to see some big team battle in Destiny 2. The game does have tanks so that could be interesting in multiplayer. The big problem is peer-to-peer. Destiny still doesn’t have dedicated servers.
how about making a new game.
great for destiny players though, could it be time to move on..>? show us what you got
Everyone always says that longer is better when it comes to games, but is that really true? Does the addition of time always add more value?
I'll be honest the shorter games typically don't get day one purchases from me. Some I will but it's gotta be next level. So you want my 60 70 dollars don't throw to many 6 to 8 hour games at me.
Game writers want shorter games to make their jobs easier.
The rest of us have different tastes in games. My 5 favorite games of all time are Dark Souls 3, Bloodborne, RDR2, CP2077, Last of Us II, and BG3. These are all mostly long games and the fun to be had is through the roof.
Back in Cyberpunk again after a run through Elden Ring and Skyrim before that.
With Stardew Valley 1.6 coming out soon I'll be hitting 1k hours in it as well. I like some short pallet cleansers like Returnal or Pacific Drive but they are just quick hits between replays of immersive titles or for long work weeks.
“Everyone always says that longer is better when it comes to games”
100% not true. The majority of people don’t finish games, and “short” games continue to sell. I think the gaming audience has long moved past the dollar per hour fallacy.
The potential is massive
How much do you have to pay extra for though?
then again the worlds they created were small af
I like the pine trees, reminds me of Halo CE.
guess what, 2 pennys is worth twice as much as 1 penny.
doesn't make 2 pennys any better