Call of Duty has come a long way
In this interview, we will delve into the creative process of David Brochard. Behind the scenes with concept artist David Brochard, showcasing his creative process in gaming industry from Call of Duty to Dark Souls 3 and Star Citizen. Discover how his passion & skills bring immersive worlds to life.
What's Call of Duty WW2 like in 2021? Ahead of the release of Vanguard, let's check out Sledgehammer's last game from 2017.
The PlayStation Summer sale expands with a load of new discounts.
Including indies I’ve bought like more than 20 games, good deals all around.
Told my partner to stop me from browsing. We'll see how that goes, the first part of the sale already got me.
Anthem 85% off? Thought they went free to play. Has the game gotten any better?
Edit-Nvm, it's Europe anyway.
I might finally go for Black Desert. I've been playing ESO (without MTing my characters) for some throw away entertainment, but the combat is so "#$&&%.
Highly recommend the "metro saga bundle" £25 all 3 games and all DLC plus free upgrade for ps5 exodus 😊
Call of Duty has come so far graphically (sort of, barely passable by today's standards) and absolutely nowhere creatively. Why do something new with WW2 when you can re-re-re-re-re-redo the same old WW2 troupes and settings that have been done to death. Why sit down to write interesting characters with compelling story arcs when you can reuse the same flat 2D characters that are the same archetype and same the same lines you've used in all your games. Why create a new fun secondary mode when you can beat the zombie's concept to death some more. Call of Duty certainly isn't the game to show "how far we have come"
New engine?