If you play the original Legend of Zelda today, you might be surprised how little guidance it provides.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
The Legend of Zelda series producer Eiji Aonuma has again commented on the possibility of revisiting the style of past entries in the series – but there are no plans as of now. Speaking with RTL Nieuws, Aonuma said that games like Breath of the Wild and Tears of the Kingdom were possible because of what came before them.
Which is very sad. I still wish we could get a zelda like twilight princess, the dark tone and theme in the traditional style. But times have changed and the masses prefer open world sandbox. Smh. Perhaps we can get a proper hd remake of ocarina of time some day.
If they can bounce between 2D and 3D Mario games, they can bounce between classic and modern Zelda games too. I thought this was a given when the Switch combined a handheld with a primary console.
Then this is where I part ways. I won't disagree with anyone who says that the old formula was getting stale. And I do think BoTW in a few ways was a step in the right direction, but there's way too much good that was left with the old formula in the transition.
Well that sucks. I still love the classic formula WAY more than the Hyrule Engineering Simulator
Anyone who remembers the first Zelda game on NES knows that that game didn't even tell you where to go. I mean if you didn't even go into the cave in front of you, you didn't even have a weapon. That game was very much about finding your own way.
I love that this game is sort of harkening back to the days of old. Instead of games nowadays providing you with waypoint markers and routes to follow, I love that you can just go explore and figure it out for yourself.
I played through Zelda on NES again this month :) ... can't wait to finally have a full 3D zelda to get lost in. I've been reading previews and outlets are starting to say everybody is going in different directions and crafting unique experiences. Hope this holds true for next week.
I hear the game can be challenging, which is great news for me.
No fairies, no imps, no goddesses... No problem!
Switch owners I salute you, feels like it's going to be amazingly beautiful & satisfying to play that game. I wish you beautiful graphics, unforgettable gameplay & moving music. Enjoy every second!