GameCyte Writes:
"To top it all off, the simple lack of a zoom function makes the Remote Play functionality laughable. The PSP remote play, to its credit, does everything it ought to do: Using your PSP, you can connect to the PS3 directly or via the internet, boot up your PS3 and start Life with PlayStation, getting the full functionality of both Folding and LIVE CHANNEL right there on your PSP screen. The program's extremely simple interface means nothing is lost on the PSP, you can still cruise the globe, see your (non-forecast) weather, and see the "live" city images and news. Sadly, if the news was difficult to read on the PS3, it is utterly illegible on the PSP. The lack of a zoom function here causes the dirty, pixellated, tiny news copy to be unreadable by human eyes. That is not hyperbole - I challenge anybody to call up a Life with PlayStation news story on their PSP and read through it. The light grey blobs that qualify as the transmitted text aren't going to be terribly informative, I think."
"As a tech demo for PS3/PSP cross-functionality, Life with PlayStation's Remote Play is fairly neat. It's just that there's only one possible reason to use it, and that's if you're not home but you want to fire up your PS3 to make sure you're using the system's downtime for Folding. If you want to check the news and weather on your PSP, it has a web browser, with zoom functions. Use that."
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
...but the guy makes some seriuosly good points. Hopefully, Sony will correct these issues with an updated version of LwP soon.