During a panel at PlayStation Experience in Anaheim, presented by Sony Interactive Entertainment, Worldwide Studios President Shuhei Yoshida mentioned a few interesting details about upcoming games, and the PlayStation ecosystem in general.
Announcing release dates at a later date when they are more certain sounds good, but I do hope they keep announcing games relatively early because I like to know about them in advance and learn more about them while waiting for the game to come out.
I remember it was gaming magazines, in particular for me, Game Informer, that told me about upcoming games, especially those that are very early in development, with the release date TBA. I actually don't mind not showing a date or an exact date for those games. As to me, the feeling of reading a game in progress is almost exact, but instead of just pictures with a description for me to imagine, I can really see a little "sneak peek" in video form. That right there really covers so many things, even for a short video as I can really absorb the environment, the motion, the progress of the engine in use for facial expression, and so on. I'm sure that there are people who would rather see the game revealed a year or half a year before release date, but for trusted developers like Naughty Dog or Kojima, who you know can deliver what is being seen and at most times better, it's a treat to get that insider type look and be excited for that huge upcoming project. I get itchy and scratchy, yea, when a game with it's title revealed is confirmed in the works, but we get nothing. I'm looking at you Mass Effect: Andromeda, with those, "EA: The New Mass Effect is Looking Sick So Far!" articles. Still, I'm glad that that game is meeting what they were initially hyping it up to be. Nobody can hate that TLoU 2 preview, that's real talk and I'm glad Sony is taking that pre-caution not to release dates early. Let it be done when it's ready, but I also don't mind a delay to make it better as new cool ideas or improvements are always welcomed.
Yeah, it is something that I want.
I actually would like them to not announce games too early. I like to know what's coming and all but I'm not big on looking too much into games. I hate ruining surprises and feel like the experience is much more enjoyable when I don't know much about the games. This also keeps my expectations in check and hype low They really should be more cautious about announcing dates. Strange they wait until now to feel this way
See that's why you see the initial trailer then keep away from the subject I did An awesome job on not spoiling anything for myself with ff15
I do that. It's just most people b!tch and moan until they hear more info and then ruin the game. I don't read into that stuff. FFXV I was on media blackout. Same with MGSV. Will be for Death Stranding and RE7 and Horizon Zero Dawn too
The thing I've noticed specifically with Sony games is that they announce a game with no release date but as time goes by they update us through the process of it with devs diaries and what not.
I like how they are handling it and it makes sense. I would like a rough estimate on games like the last of us pt2. If they said something like "early 2018" or something along those lines, we would know more about what to expect
Its easy. Just try to announce new games 12 months before they launch, not 2+ years before we can play a game :-)
Nah, I'd prefer to know a bit longer in advance, it's nice to stay updated over the years and look forward to the game. Following the game industry for years I've learned to wait and be patient, and it makes it all the more special when you can finally play the game.
I agree, I don't attach every minute of my life to a single reveal and bits of information. I enjoy it and move on until it releases.
The issue with that is developers don't know what can happen in those 12 months because while yes they do have titles that don't have a release date the ones that do typically end up getting delayed
That isn't an issue. That's acceptable. What is unacceptable is announced no a game 2+ years before it will be released...thats like a strip tease without getting anything else... Youre left blue balled.
@game- his point is still valid how do you know it will be complete in 12 months after its announcement? Games are dynamic, anything could change in those 12 months. You guys are also asking a company to hold on to a release date iron clad come hell or high water. No. You cannot simply predict when a piece of software will be done or a year out. The development cycle is dynamic for a reason things change often. Lots of game companies one more time to Market their game and that's up to them especially considering new intellectual property.
Yes this is much more like it... Who wants know about a game and how great it will be but then wait 2+ years to play. I'm a gamer. I want to know about a game and then play the game. Here's an idea... Wait to announce a year before release or 6months.
Easy? For who? That's pretty risky financially you're not talking about small budget titles here, games that could cost up to 80 million. In a perfect world, sure... Let's stick to reality here, not many can risk their whole business doing that.
Why not announce a game like FF Versus 13? That way they come out 10 years later! 😄 That's a joke btw
Yep, and there are plenty of examples where super-long lead times were a mistake now to know that to be the case. No Man's Sky is the most recent one, but there are plenty of others. These long-lead times for marketing started with some really big movie releases like Star Wars Eps 1-3 where they started doing a year out (which before then it was usually 3 months lead time at most). And studios started doing it for all sorts of even more middle-of-the-pack movies. Somewhere along the line it crossed over into games, and stretched to 2+ years lead time. It doesn't build hype to do release news that far out. In fact it's actually a huge negative because expectations end up being set impossibly high. Also, game direction changes during development which can lead to major fan disappointment when a feature planned/promised earlier in development ends up getting cut. Again, NMS is the poster child for that. Or maybe even gfx are toned down from early release trailers to reach console framerate minimums (ex. Watch Dogs, The Division). 6 months is plenty enough to build hype for pre-orders, show a game at E3 and be out that year or holiday season. Maybe a year max if it's a game out the following Spring. More than a year out, and they shouldn't be marketing it yet. In fact they're better off not telling the competition what they are working on and have planned. Because competitors will time DLC or other game releases on top of them just to crush their sales. Blizz did that to both Guild Wars 2 with wow patch content, and to Battleborn with Overwatch content and free weekends.
Why not just announce them 6 months before launch for already established IPs and 12 months for brand new IPs So the already existing IP would be shown off at E3 for a holiday release and then the brand new IP would be announced at the PSX the previous year. I mean did you see the hype when that Fireflies logo appeared on the Stop sign in the Last of Us Part II trailer. People knew straight away what it was and I'm sure people would be able to get hyped with limited footage in 5-6 months.
I personally would love a release on the same day it is announced therefore there would be zero spoilers and zero bias from fanboys, reviewers, haters, die hard fans etc. But this is something that is highly improbable since no major AAA game has tried it. Imagine the hype that would come out of Playstation Experience if they announce The Last of Us II and then have it available on that day. People would go nuts.
Would never happen because of the amount of money you'll miss out on had you announced it several months earlier and gave it a marketing push. Only way I can see something like this happening is with a publisher that doesn't care about money or with a developer that publishes their own game and has the popularity to still move a million units without marketing at all. Would be cool if it happened though.
Lol no. If a company wants to Market their property long-term to gauge interest for investors, that's up to them, this is an expensive Hobby. You seriously think a lot of companies are eager to risk their entire company on a game being marketed for six months? Are you insane? People kept asking what the division was even months prior to its release... people were even still confused that it was an MMO. Yet you want 1 year? Ummmm no. Developing games is just too expensive to ever seriously think that makes sense financially for any company. you're asking them to risk a significant amount simply because you're impatient
Wow, for once, I agree with you.
Except PS4 gets so many games so often compared to its competion that it doesn't really matter much to me. When you're getting oodles of games to play through every month I can tolerate if a newly announced title is a long ways off. It only really affects me if there's a noticeable drought on the system.
I feel the same way. As long as there's always enough to play, I don't see the problem.
That is how it should be and had been until Fallout 4 suddenly made everyone anxious about this. When Sony did it with LBP3 no one cared enough.
No. The problem was evident... And fallout 4 just proved it was possible to all those gamers who thought announcing games 2+ years before release is ridiculous.
@game- no that simply proved Bethesda can released fallout that way. Fallout 4 still released with bugs Three years before release its simply reality for some games, some companies do not have the finances to Simply keep a game secret through its development they need to have a long-term marketing push.
Competition has nothing to do with these great games.... Who cares about the competition when it comes to releasing games. The competition is other games not platforms.
Horizon Zero Dawn is one of my most anticipated games for next year, but theres one thing that concerns me. The game is suppose to release in late february/ early march but I just saw the panel on psx where Yoshida attended talking bout the show andre their big games. And when Colin asks if their confident in the release date for Horizon, IT appears that hes kinda avoiding to confirm it, he answers in the lines of: " All I can say is that its av beautiful game and he loves third person action games and likes the rpg aspect and is looking forward to when the game releases. Maybe im putting too much into this but it has me worried, why not just confirm it? I smell another delay, Hope im wrong tho
They would have delayed it before PSX if GG needed more time.
You think so? Sony/GG already delayed the game from 2016, so the odds of them announcing another delay before the 1st of Jan are low... that said, I always suspected Feb 2017 was simply the furthest they could push Horizon without appearing disingenuous with regards to it's initial release window, so whilst I wouldn't be at all surprised by another delay, I figure they'll wait until early Jan before announcing it - April/May would be my guess.
It really doesn't bother me especially since there's already an overload of games, we really don't get droughts anymore.
Glad he's realizing this. Bethesda did it right with Fallout 4.
Yeah but they didnt do that with their other games such as dishonored 2.
There's nothing more awesome than a Big game announcement and at the end of the trailer coming this fall/summer. But when you see something with no release window it kind of kills the fun a bit
I'm find with early announcements on games. Without them, people wouldn't be hyped to buy the consoles which drives interest and support from 3rd party devs. Games cost so much more than they used to and the amount of time and man power is ridiculous compared to two gens ago; even if you think 1 year is enough to begin the announcement, issues along way will result in delays whether it's time, funding, man power, and/or bugs. Imagine you have the perfect team working on a project due in a year, but months later, two employees decided to leave the team because they got hired by other companies. Now you have to scramble to hire two good people to replace them and that might take months to find which will result in delays. I'm sorry, but people who complain about delays and early announcements are living in the past. I, for one, love what Sony are doing with their support and development in their games - quality. Not all games are perfect, but majority are good due to the delays needed.
I don't care about delays or release dates, what grinds my gears is when i buy games when they release only to be riddled with bugs or an overall experience that seems rushed.
Here I am still waiting for Agent from Rock*
I don't have a problem with early release date announcement. When they show me a game i am interested in would like to know which date they are aiming for to see, if it comes in sooner or later. If it has to be delayed it's no problem for me to wait a few months more. It bothers me more when they show a game i'm really excited for (god of war) and i don't have the slightest clue if it releases next year, in two or 3 years.
Imo developers should announce/introduce their games when it definitely have a 6 to 12 months window. Showing off a game knowing it won't be released in 2 to 10 years is ridiculous,basically irrelevant until it's about ready to release.
I can see the Last of US 2 coming out Fall 2018.
Come out whenever as long as its not riddled with glitches like Fallout 4. Or barebones like SFV
Great! I hate when they do this with movies too. The difference is games change so much that most information unveiled years before nearing release day is hardly representative of the gold version, FFXV being a current example. Before I get flamed, I understand there are exceptions. I would rather see marketing campaigns of an accurately represented product rather than a "vision" (marketing speak for doctored video to secure preorders for nonexistent games), which requires late announcements. I also just flat lose any and all interest after so much time of drip fed information and end up moving on to other games/hobbies to fill my leisure time. This happened with The Division and I would have bought it if they released what they showed but clearly it was just a commercial of a nonexistent game. While no solution is perfect, I think this may also help to secure spoiler leaks if they just announce them when they are near beta.
The way Sony has been doing announcements is great. The purpose of venues like PSX, E3, Game Awards, Gamescon,etc... is to announce new projects in the pipeline and get gamers stir crazy even if its two years away. Its not like they dont have games coming out presently that were also announced more than a year away. Other companies can't do it because the games just aren't there to announce. I also like how Sony more than anyone actually started live gameplay demos during presentations as well as opposed to showing CGI videos that dont represent the games well. Other companies have shown same games at multiple E3s as well but that's ok too? I love to know about games in advance and new tech because it keeps me attentive and anxious for the new games I know are coming. Release dates is a different story and I don't mind if they announce them like 6 months before. But release dates mean crap as all companies have release dates then change them on a whim.
I think Sony should chill with revealing games so early in development.. I know they need to keep customers interested but they show off games way too early.. That being said, theres some amazing titles to look forward to..
Good Sony actually improves on their announcing formula.
See, and this was thanks to us real Playstation fans speaking out about this.
Which mistakes like releasing a new "not-new system" every 3 years for the foreseeable future? Or how about making the Playstation Store more difficult to navigate with each subsequent update? Watched the Playstation Experience and heard about the Parappa the Rapper Demo. Something is wrong with the Playstation Store's search function. It doesn't find things until they have been on the store for nearly a month at times. They don't have a Demo Tab anymore. now you go to Games>Free> and scroll through about 6 different screens before you get to "Game Demos" and the tab for it is at the very top of the screen above huge pictures advertising specific ones. No one is going to see it there. I felt like an idiot trying to find a Parappa the Rapper demo at 3 in the morning but "You gotta believe!"
Sony has been notorious for announcing games way too early then delaying them.e almost every game they have announced or released experiences some huge delay. Good to see Shu address what most have been saying for a long time.
Yoshida is still seething at being outflanked by project scorpio.
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