Bungie's Luis Villegas explains that leaving behind the two old-gen platforms opens the doors to bringing a new one in, as it was too much work for the studio to support four platforms at the same time.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
I really hope this game tanks if it ever comes to pc after bungie prioritized 2 dead consoles over pc
whatever you devs say i wouldn't waste my money on this unless it was 20 with all the DLC packed in one. even then i would buy it from G2A just to show them how i feel
I feel like building the game for PC, and having to support all of the distinct PC configurations might be more than Bungie can chew while pushing out a large body of content and supporting the console releases. I'd be eager to see them do it, if possible, but I suspect that ultimately everyone would suffer.
The game already has a large audience and many of those that will have really wanted to play it will come from a console background, so it's not even clear how much of their potential market their missing. I'm sure internally they have a projection however, and that projection, the theoretical size of the missing userbase will probably determine whether they decide to go for PC support.