Bethesda:
When most people look at a chainsaw, the first thing that comes to mind is destruction. That’s definitely the case with one of DOOM’s most iconic weapons, which can slice through hell-spawned demons with reckless abandon. But for artist Rob Bast, the chainsaw is more like a surgeon’s blade – a tool of great precision that can be used to create an intricate piece of art.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Wow!
Holy hell that is amazing!!
It bothers me how little underappreciated these types of works are. I hope I'm wrong though.