A lot of impatient folk imported Fatal Frame IV when it came out in Japan this week, rather than wait around for someone to announce a US ship date, and they may be regretting it. The game shipped to stores with some crippling bugs unfixed. Most of the bugs are documented at the NeoGAF forum, the most severe causing the game to freeze and lock up. These sort of errors tend to be fixed before North American releases, but Tecmo has apparently released some extremely buggy DLC content for Ninja Gaiden 2 in the US.
Hardcore Gamer: Nintendo has a problem – region-locking. A dirty word for niche gamers and importers alike, Nintendo’s consoles have been consistently lambasted for this draconian and arbitrary restriction. But despite continuous backlash, the Wii U has continued this dubious tradition – and this speaks volumes about Nintendo’s attitude toward localization.
Kotaku:
"The Fatal Frame series is one of the creepiest survival-horror game series out there and certainly my personal favorite of the genre. But as with all series, some games are better than others. So let's rank them, shall we?"
is Fatal Frame III worth playing?, I bought 2 in last year's sale of the dead and enjoyed it (first game ever that truly spooked me) was considering picking 3 in this week's sale but I have heard its not very good
It was 2003 when I first managed to play Fatal Frame 2 in PS2. It's unlike anything I've ever played in that time. Silent Hill 3 doesn't even come close.
Up to this date, I still feel it's one of the best games out there in the horror genre.
I'd say FF: 2,3,1 (haven't played 4 or 5 due to Nintendo's selective hearing since fans have been begging for them to come westward. Same with the FF2 remake. They could easily win E3 next year by announcing a 2,4,5 bundle for wiiu.
NE:
"Blue bars represent Japanese sales debuts of the various Fatal Frame games. Combining the blue and red bars represents lifetime sales.
All things considered, Fatal Frame: The Black Haired Shrine Maiden’s debut wasn’t too terrible. It sold more than the last two games for Wii – a console with a much higher install base. "
selling the best since the PS2 era. And people think Bayonetta sold badly in Japan.. Japanese devs and most of the publishers (apart from capcom and Square enix) dont blow money on huge marketing campaigns.
Much like the people who imported, publishers have no patience!
Dev: Well QC will take an extra month, but the game won't have bugs!
Publisher: An extra MONTH?! I want my money NOW!
Dev: -sigh-
Publisher: MONEY! NOW! GIMME!
Ouch Tecmo what are you doing to this title :( Just cuz you can patch games later doesn't mean it should be standard practice
It doesn't matter. More than a few Wii games have shipped with "Crippling Bugs" but a) they still sell and b) reviewers tend not to care.
why tecmo didn't release a next gen ps3\360 fatal frame,insted of making it feel outdated
Well, that sucks.